Monthly Archives: May 2024

The Importance of Security Testing

Link to blog: https://www.computer.org/publications/tech-news/trends/application-security-testing

The whole semester we have been exploring various ways of testing code, namely styles that ensure the code works as it should. However, there is another aspect of testing we have not discussed yet; security testing. 

It is of the utmost importance to ensure that your software, database, website, etc. is safe from hackers and leaks. Security testing would help just that: making sure your system is unbreakable, or at the very least mostly protected from vulnerabilities and flaws. I think it is important to learn about this aspect of testing, which is how I came across Adam Stead’s article What is Security Testing? How to Check The Security Strength of Your Application.

Stead stresses the importance of security in software and also lists some important security testing techniques, such as vulnerability testing, black box testing, penetration testing, and more. There are many benefits of security testing besides identifying vulnerabilities. Some examples listed by Stead include protecting sensitive data, enhancing customer trust, and cost-effectiveness. Data leaks have been pretty common as of the past several years and it is a huge deal for those companies to lose their customers’ trust and their own reputation. With increased security comes increased trust, which is beneficial to both the business and the customer. 

Stead mentions some security testing best practices, and reinforces the idea of starting early and prioritizing risks. Security testing early on in development can help prevent flaws in your code, and you should continue to test throughout production. Prioritizing risks ensures that your important flaws don’t go unnoticed, and you fix your biggest holes before fixing the smaller ones.

Stead ends the article by discussing some attributes of effective security testing (thoroughness, continuity, scalability, etc.) and stresses the importance of checking the security strength of your software regularly.

I selected this article because this is a topic we have not discussed much in class even though it is still a very important part of software testing. This article emphasizes the key elements of security testing and how important it is to include it as a part of your testing regime.

The content of the resource was very informative and understandable for someone who already has a bit of understanding of software testing. An interesting thing I learned was about fax online, which is a method that businesses use to securely send documents. I did somewhat enjoy the article, it was informative, however I wish it included some examples of certain testing types. I expect to apply my newfound security knowledge to future jobs and software practices.

From the blog CS@Worcester – Josh's Coding Journey by joshuafife and used with permission of the author. All other rights reserved by the author.

The Power (and Curse) of Retreating into Competence

This week, I chose to read the “Retreat into Competence” pattern and found its overall message quite interesting since I see it as a helpful but potentially harmful one. It suggests that when faced with challenges that can leave me feeling overwhelmed or upon realization of my limitations, I should temporarily retreat into known territory to prepare myself to confront the unknown. Doing so will enable me to rebuild my confidence and be able to prepare myself to tackle any challenges that may lie waiting in my future career. While retreating can be helpful, it may end up being harmful and the pattern also highlights the importance of setting time limits for retreat to avoid it from becoming an issue. Setting time limits and asking for help from mentors will ensure if I feel that I must retreat into competence in the short term, it won’t lead to the stagnation of my development in the long term.

I believe that setting time limits for a retreat into competence is vastly important in keeping one’s journey into evolving from an apprentice on the proper path. It works toward preventing people from becoming complacent or stagnant when returning to their competencies. Placing limits encourages an environment where one can gather thoughts and pool together any necessary resources before returning to the thick of it promptly. Asking for help from mentors is also important in aiding to overcome obstacles. Even if something may seem overwhelming at first approach, with the guidance of others, such may appear a lot more manageable than it had before.

I think the pattern provides a good framework on how to deal with my limited knowledge due to my lack of practical experience. It’s common for anyone to feel overwhelmed by new things, especially in the early stages of learning or taking on new challenges upon transitioning from a learning environment into a professional environment.

I have to also mention that the notion of retreating into competence can be helpful but it also may be harmful if not done correctly. It may be helpful, but making a habit out of retreating may result in taking fewer risks even when establishing time limits. I feel as time goes on, the necessity of retreating may fade away, but if a habit of retreat is developed and relied upon too much, it may do more harm than good in the long run.

Overall, I think the “Retreat into Competence” pattern sets a solid framework for new apprentices to follow by destigmatizing the fear of the unknown. It shows retreating when faced with a challenge can be beneficial if used correctly.

From the blog CS@Worcester – Eli's Corner of the Internet by Eli and used with permission of the author. All other rights reserved by the author.

Performance Testing in Software Development

Our class discussed many code-driven testing methods, including Test Driven Development and Unit Testing. I thought it would be interesting to research what goes into performance testing, which doesn’t need coding to test but is still important to determine if there are any bottlenecks in your code. Many errors in our code go beyond whether it provides the correct output. If our software cannot function quickly and with many users, it doesn’t matter if our code functions if it doesn’t work in practice. The article “Performance testing, best practices, metrics & more” by Tricentis is a comprehensive look into how performance testing works and its role in software development. 

This article mainly provides the fundamentals of performance testing. It discusses why it’s important, the tests involved, what is measured, and a step-by-step process for ensuring your code functions correctly. It also discusses whether coding is necessary, when to conduct performance testing, and clears up performance and load-testing misconceptions. 

Reading the section on why performance testing is important had me finding a parallel to behavior-driven development because both focus on the user’s experience. If BDD provides an understanding of how the user is supposed to interact with the software during development, then performance testing is how users will interact with it when completed. If the users are stuck waiting for their application to load, find that it crashes often, or are unable to access it, then user experience will fall. That negative experience could lower revenue or reputation for the application’s company.

The section describing the testing methods highlighted how many ways you could poke and prod a system until it breaks. When I think of performance testing, I usually think of testing speed and user capacity, so seeing the other methods was enlightening. As I have not dabbled in performance testing, seeing the sequential steps to ensure speed and stability in our code was informative. It is vague enough for those new to performance testing to use it as a guideline. It was also interesting to learn that with agile methodologies at the forefront of software development, companies are looking for automation when doing performance tests to keep up with faster software development.

Overall, this article covered many aspects of performance testing, and those interested in learning would find it helpful. I plan to use performance testing to ensure users have a better experience, expose bottlenecks, and find where my code’s stability is weakest. 

The Article: https://www.tricentis.com/learn/performance-testing

From the blog CS@Worcester – KindlCoding by jkindl and used with permission of the author. All other rights reserved by the author.

Test-Driven Development

Test-driven development (TDD) seemed odd to me when I was first introduced to it, much like the majority of others. The idea of writing tests before code felt weird in a way, as you write tests for nothing. However, the more I read about the benefits and how to properly apply TDD, the more obvious it was how useful TTD really is. Jacob Schmitt does a great job explaining TDD along with its benefits and best practices in his blog “Test-driven development (TDD) explained” (https://circleci.com/blog/test-driven-development-tdd/).

Test-driven development is a software development approach where tests are written before code. It follows an iterative cycle: write a test, ensure it fails, write code to pass the test, and refactor. This means that a large amount of planning needs to go into the start of a project. Designing tests requires an understanding of what the feature you are adding should accomplish. This includes testing that things should pass when expected and fail when expected.

As I mentioned before, it feels counterintuitive to write a test for code that does not exist. That is, until you understand the benefits of having tests. Tests are going to be required for any serious project. Having the tests written first will greatly increase your chances of finding bugs as early as possible. This also ensures that any refactoring does not break any existing functionality. This is great when working with a team, ensuring that everyone is on the same page and that changes made by anyone will be tested. TDD also ensures that all code that is written is tested. This greatly increases the code reliability and ensures functionality aligns with the user expectations.

One of the most impactful benefits of TDD as a developer is the increased confidence that any changes you make in the code will have immediate feedback on if it passed the tests or not. This confidence extends to every developer on the team, as these tests ensure everyone’s code works as intended.

Catching bugs early can save a huge amount of time and money. It makes sense that testing code incrementally as it’s added is better than waiting until it is all developed to test. This also makes sure no code is ever added that isn’t tested. Meaning tests are being rushed near the end of deadlines, and potentially missing some.

From the blog CS@Worcester – CS Learning by kbourassa18 and used with permission of the author. All other rights reserved by the author.

Pytest

As a student of computer science, encountering different tools that streamline coding processes is a cornerstone of my educational journey. One such tool that has caught my attention this semester is pytest, a testing framework for Python that allows for simple unit tests as well as complex functional testing. After a thorough exploration, here’s why I believe every budding software developer should dive into pytest’s documentation.

Why I Chose This Resource

The reason I chose to delve into the pytest documentation is twofold. Firstly, our course has increasingly emphasized the importance of test-driven development (TDD), a method pytest excels at supporting. Secondly, several industry professionals I look up to have recommended pytest for its simplicity and efficacy, making it an essential skill in a developer’s toolkit.

Summary of the Resource

The pytest documentation provides a comprehensive guide to getting started with pytest, from installation to writing your first test. It covers key features like fixtures for a scalable and modular setup, markers for categorizing tests, and plugins to extend pytest’s capabilities. The documentation is well-organized and rich with examples, making it accessible to newcomers and a valuable reference for experienced developers.

Personal Reflection and Application

Reading through the pytest documentation was an enlightening experience. It not only clarified the mechanics of pytest but also underscored the benefits of using such a tool in real-world programming. One of the standout sections was on ‘parametrized testing’, which illustrated how to execute multiple permutations of a test with different input sets, ensuring broader coverage with fewer lines of code.

This resource has profoundly affected my approach to programming. It has instilled a more disciplined mindset towards testing, making me appreciate how early detection of issues can save time and resources in the development cycle. I now plan to integrate pytest into my upcoming projects, confident that it will enhance the quality and reliability of my code.

Future Practice

The knowledge gained from the pytest documentation is something I intend to apply in all my future software development endeavors. I see it as a step towards adopting best practices in testing, which is vital for any aspiring software engineer dedicated to producing robust and fault-tolerant software.

Conclusion

For any student of computer science, understanding the tools at your disposal is as crucial as mastering programming concepts. The pytest documentation is a goldmine of information that promises to elevate your testing skills. I highly recommend it to anyone looking to embrace test-driven development fully.

From the blog CS@Worcester – Abe's Programming Blog by Abraham Passmore and used with permission of the author. All other rights reserved by the author.

How to Become a Game Tester? 

Hello everyone,

Today I want to discuss the field of game testing. First of all, I am a gamer. I spend a lot of time playing video games every week. I am very passionate about video games. Every time I play a game, I often encounter some bugs or very unreasonable things. Therefore, when I took the software testing course, I was very interested in the job of game testing AKA game QA. Below is a Podcast I want to share:

How to Become a Game Tester? [Game QA tester]

link:https://www.youtube.com/watch?v=n81GxMaHHmo&list=PLNvmTlrQ-tBUrtqZ7T29KIS7lu8IPdOOG&index=3

by How Real Life Works

First of all, he emphasized an issue that I had never thought about, that is writing ability. I have considered many of the abilities required to enter this field, such as logic, game ability, and game experience, but I have never thought about the ability to write. But Alex explained very well why writing skills are so important.

First of all, he emphasized an issue that I had never thought about, that is, writing ability. I have considered many of the abilities required to enter this field, such as logic, game ability, and game experience, but I have never thought about the ability to write. But Alex explained very well why writing skills are so important. If you cannot explain these issues clearly, there is a high probability that you will not succeed. Alex also gave an example. For example, if you find a bug, after you write a written document, let someone who has never played the game understand the bug. If he can understand the bug from your written document, What causes it and how to fix it. Then your writing ability is passed.

Next, he talked about whether entering the field of game testing requires a corresponding diploma. His summary is not necessary. Because when you enter this field after completing your studies, the technology has been updated. The best way is to work with someone in this field and learn from his experience. My personal understanding is that it is necessary to learn basics and logic through a degree. This will lay a good foundation for us and make learning very efficient.

However, I think game QA is a very interesting job and the threshold is not very high. Of course, you need to have enough enthusiasm for games and high enough logical sensitivity. I think if I want to find this job, I need to improve my writing skills. I can try to write about the relevant content first to exercise this ability.

From the blog CS@Worcester – Ty-Blog by Tianyuan Wang and used with permission of the author. All other rights reserved by the author.

behavior driven testing and what is cucumber

For our final assignment for the course, we are being tasked to create a sort of activity similar to the activities we have been doing in class this semester for my software testing course. In working on this activity, we chose to write an assignment based on behavior driven development, using the Cucumber tool. As such, before we really get into the weeds of the assignment, I thought it would be a good idea to look into the tool myself and what behavior driven development looks like.

For today’s post, I’m looking at a blog post from Moisés Macero on The Practical Developer blog.

Firstly, behavior driven development is built for fostering communication and discussion around systems and how they should properly be working. Typically, the process is in three stages: discuss, capture, and write tests. We want to talk about what the requirements really should be between the product owner and developers, refine what our requirements and targets should be, then move forward to building the software and testing it.

What Cucumber does for this is introducing syntax, called Gherkin, to enhance the readability of tests even for people who don’t know how to read code. The syntax is styled in a format of ‘given’, ‘when’, ‘then’. You mark these test cases with keywords such as feature, scenario or example to accurately describe what the code should be doing and how it is being tested. One of the examples used in the article is the following:

  Scenario: Users solve challenges, they get feedback and their stats.
    Given a new user John
    When he requests a new challenge
    And he sends the correct challenge solution
    Then his stats include 1 correct attempt

Here, you can see that the syntax is (probably) easily readable and understandable even if you don’t have any software development experience. These statements are stored in .feature files, and act as sorts of definitions for tests.

For the actual testing, you apply these definitions by writing Cucumber expressions in a step definitions file. These are essentially files that not only test the code in a step-by-step approach, but also features readable headers for each function. Here’s an example of a couple of functions using Cucumber expressions (taken from this post in the same series):

    @Given("a new user {word} is created")
    public void aNewUser(String user) {
        this.challengeActor = new Challenge(user);
    }

    @When("they request a new challenge")
    public void userRequestsANewChallenge() throws Exception {
        this.challengeActor.askForChallenge();
    }

    @Then("they gets a mid-complexity multiplication to solve")
    public void getsAMidComplexityMultiplicationToSolve() {
        assertThat(this.challengeActor.getCurrentChallenge().getFactorA())
                .isBetween(9, 100);
        assertThat(this.challengeActor.getCurrentChallenge().getFactorB())
                .isBetween(9, 100);
    }

Cucumber supports a variety of different languages, and also supports testing frameworks such as JUnit, which means it is also very versatile and can be used alongside a testing driven development environment as well.

From the blog CS@Worcester – V's CompSCi Blog by V and used with permission of the author. All other rights reserved by the author.

Stochastic and Property Based Testing

During this semester we have learned about many different testing techniques, some being a lot easier than others. One of the testing techniques that we have learned is called Stochastic Testing. Stochastic testing is a type of black box testing method in which random tests are conducted over time. These tests are performed by automated testing tools in order to see if the software can pass a large number of individual tests.

Another type of testing technique that we have talked about is Property-based Testing. Property-based Testing is very similar to Stochastic testing. In this testing technique, the testing is also automated. However, it isn’t just executing the tests that is automated, it is also generating the tests. While researching the topic, I came across an article called “What is Property-based Testing?” by Alex Robert. In this article, Robert states “Property-based testing automates that work for us. Test automation allows us to generate better tests with less work and less code, so that we can focus our effort on the less mechanical work developers excel at. Instead of writing tests with manually created examples, a property-based test defines the types of inputs it needs. In the example above with CommonPrefix, the input would be two strings. The property-based test framework will generate hundreds if not thousands of examples and feed them to your test function.” He talks about how property-based testing can create a ton of different examples for your test function in order to help you test your program.

In this article, Robert also talks about input generators and what they do. A generator is a function that returns an instance of a given type from a source of randomness. These generators are great for randomly creating new inputs for the test function. However, they are only efficient if the generators have a good framework in order to help uncover more issues with the code. Robert gives a list of qualities that he thinks would make a good generator. His qualities include: a generator should be fast, a generator should be deterministic, a generator should not waste randomness, and a generator should cover the code under test. Most of these property-based testing frameworks come with a built-in generator which can be extremely helpful for testers, depending on the type input parameter. I really enjoyed reading this article as looking at all of the examples given by Robert helped my understanding of the topic. I know that if I ever need to use this type of testing technique, I will definitely use this article as a reference.

Link: https://www.mayhem.security/blog/what-is-property-based-testing

From the blog CS@Worcester – One pixel at a time by gizmo10203 and used with permission of the author. All other rights reserved by the author.

sprint 3 retrospective

This sprint, the bulk of my time was spent looking into ESLint and keeping up with the team to ensure that we are meeting our goals. I also made a tentative branch for how the pipeline should look like after the linters are added, as these changes were never pushed by the team that was in charge of actually putting the linters in the ReportingAPI repository. I also participated in a clean-up of previous issues that were completed, and reviewed some merge requests from team members.

ESLint Research and Configuration: I checked to see if ESLint could theoretically fulfill the needs for an active linter that shows JavaScript syntax errors in the editor, and it seems like with proper configuration it does fit that role. I found that the ESLint version we currently use is out of date, and the old style of configuration file (.eslintrc) was hard to get working properly. With the new format for ESLint configuration, I found that ESLint needs to probably be installed locally in order to have this take effect properly, and that we should update the ESLint version we use in LibreFoodPantry to adopt the new configuration standard.

Pipeline Configuration: I configured the pipeline based on the GuestInfoBackend repository, and it currently fails because there are no linters actually installed in the repository. The idea is that when the linters are merged into the main branch, this pipeline branch should fetch those changes, push them to the branch on GitLab, then check to see if the pipeline does work correctly with that. Theoretically it should.

Cleanup ReportingIntegration: I checked over the work I did in this repository and it looked fine. I also adjusted Hieu’s branch where he cleaned up some of the documentation.

Cleanup ReportingBackend: I checked over the work I did in this repository and it looked fine.

We had some logistical issues again this sprint, but ended up completing nearly all of the work that we set out to do, thankfully. The problem was that there was a kind of rush during the last few days leading up to the sprint review, which led to me having to take charge as scrum master and keep up with each group member actively in the days leading up to the review to make sure everything was completed. That being said, our communication was the best that it has been this semester during this sprint, the one issue I was consistently having is that we should be sharing communication with each other, but team members were direct messaging me personally for issues they were having.

On my part, I do think I could’ve spent more time with the ESLint issue and also looked into other solutions, but I definitely was feeling crunch from other courses and ended up putting the work for this course on the backlog while other courses were piling work on me. I’m happy I got to a relatively satisfying conclusion with the issue, but I feel like I could’ve done more. On the part of being scrum master, I performed much better at keeping everyone on task by checking in every week, though I could’ve been a little more strict so there was less crunch at the end of the sprint.

From the blog CS@Worcester – V's CompSCi Blog by V and used with permission of the author. All other rights reserved by the author.

Sprint-3 Retrospective Blog Post

Tasks/Issues that I worked on in Sprint-3:

1. Cleanup and Enhancement (Reporting Backend) (https://gitlab.com/LibreFoodPantry/client-solutions/theas-pantry/reportingsystem/reportingbackend/-/issues/79):

Assigned alongside Isaac, Victor, and Andi, I undertook the task of consolidating enhancements made to the reporting backend during earlier sprints. My role involved conducting a thorough review to ensure clarity and accessibility for future developers. While I completed the task successfully, I acknowledged the need for additional time to refine code cleanliness further.

2. Documentation Review (Documentation Repository under Reporting System) (https://gitlab.com/LibreFoodPantry/client-solutions/theas-pantry/reportingsystem/documentation/-/issues/11):

Independently assigned, I reviewed the reportingsystem documentation repository to identify any inaccuracies. After a comprehensive review, I found the repository to be accurate and well-structured, requiring no immediate changes. However, I recognized the importance of ongoing documentation maintenance to keep information up-to-date.

3. ReportingIntegration Documentation Update (https://gitlab.com/LibreFoodPantry/client-solutions/theas-pantry/reportingsystem/reportingintegration/-/merge_requests/10/diffs?commit_id=c972ae9723af3eefcf3d2f09b4827c9c942b368c):

In another individual task, I updated the reportingintegration documentation to reflect recent changes. This included updating the lint.sh file to ensure proper linting functionality and modifying file paths for improved readability. Despite encountering an issue with dead links, which I consulted with our professor about, the documentation updates were otherwise successful.

4. Code Cleanup and Refactoring (Reporting Integration) (https://gitlab.com/LibreFoodPantry/client-solutions/theas-pantry/reportingsystem/reportingintegration/-/commit/ece7535bbd6e9c5901083e541fb450dcbb9466b8):

Collaborating with Victor, I worked on cleaning up and refactoring code within the Reporting Integration module. This involved rewording, rephrasing, and highlighting phrases in documentation files to enhance readability. While completing this task without issues, I acknowledged the need to dedicate more time to code cleanliness for improved team collaboration and understanding.

Reflection on what worked well:

Improved Docker Pipeline Configuration: We successfully configured Docker pipelines, addressing path issues and ensuring smooth file copying into containers, enhancing our development workflow.
Effective Scripting: Our development efforts were streamlined with the implementation of scripts like bin build and push.sh, contributing to efficient Docker operations and backend development processes.
Communication and Task Management: Clear communication through GitLab issues and effective task management ensured that team members were aligned, contributing to productivity and progress tracking.

Reflection on what didn’t work well:

Linter Configuration Challenges: We faced difficulties in setting up linters, particularly with es.lint configuration files and syntax checking, impacting code quality validation.
Docker-compose Issues: Challenges arose in creating Docker Compose files that adequately handled starting MongoDB, RabbitMQ, and backend services, causing complexities in deployment.
Dependency Management: Struggles with dependency management led to inconsistencies in development environments across team members, hindering collaboration and code compatibility.

Reflection on changes to improve as a team:

Enhanced Teamwork and Collaboration: We aim to foster a stronger collaborative environment where team members assist each other with tasks and share knowledge effectively, improving productivity and problem-solving capabilities.
Improved Documentation and Knowledge Sharing: Documenting processes, configurations, and troubleshooting steps will facilitate smoother workflows, onboarding for new team members, and better understanding of project intricacies.
Streamlined Development Processes: Automating repetitive tasks like linting and formatting will reduce manual effort, enhance code quality, and ensure consistent development standards across the team.

From the blog CS@Worcester – Hieu Tran Blog by Trung Hiếu and used with permission of the author. All other rights reserved by the author.