Author Archives: Adam Jacher

The Modern Standard for Collaboration: Version Control

Introduction

Version control is important for modern software development, enabling teams to collaborate effectively, manage changes, and maintain code quality. The blog post “Version Control Best Practices” by Tobias Günther offers 10 tips on how to use version control systems (VCS) like Git more efficiently.

Summary

The blog outlines essential best practices for working with version control systems, focusing on enhancing productivity and reducing errors. There were ten points but here are the top 5 most important in my opinion:

  1. Use Branches: Branches allow developers to isolate changes, experiment, and test without impacting the main codebase.
  2. Commit Often: Regularly committing small changes ensures incremental progress and simplifies debugging.
  3. Write Good Commit Messages: Clear, detailed commit messages help team members understand the context and purpose of changes.
  4. Go Beyond the Basics: Developers should invest time in learning advanced Git features like interactive rebases and cherry-picking to enhance their workflows.
  5. Don’t Commit Half-Done Work: Each commit should represent a complete, functional unit to maintain repository stability and clarity.

Why I Chose This Blog

I chose this blog because version control is a fundamental skill for software development, yet its nuances are often overlooked in coursework. While I’ve used Git for assignments, I realized that my approach lacked the deeper understanding laid out in this blog.

Reflection

There was a big emphasis on commits, which makes sense as commits are an integral part of version control and most of the tips talked about in the blog are practices that I do regularly, such as writing good commit messages. I don’t think it’s particularly hard to understand these standards for version control, and once you know them it’s just the norm to follow them.

Branching was something that I hadn’t known about prior to learning about it in class, but it makes sense to separate each new feature into its own area to work on instead of putting everything in main. This “tip” is really just a necessary way to stay organized and keep the repository and its pull requests in order.

Going beyond the basic features of git like committing and pushing is also a great tip, because although you could navigate git with only the basics, learning the more advanced features like rebasing can help greatly in certain situation where you’d be happy you know how to do it.

Future Application

There were some takeaways from this blog that I could incorporate into my own workflow. I think that I should commit more often than I do. I tend to forget to commit and only do so when I stop working but by then there could be a few features that are all crammed into one big commit. 

Citation

Version Control Best Practices by Tobias Günther

https://www.git-tower.com/blog/version-control-best-practices/#8-agree-on-a-workflow

From the blog CS@Worcester – The Science of Computation by Adam Jacher and used with permission of the author. All other rights reserved by the author.

An Efficient Way to Work: Software Frameworks

Intro

Frameworks play a pivotal role in streamlining software workflow. The blog post “Top 50+ Software Development Frameworks“ by Trung Tran provides an insightful overview of the purpose, types, and benefits of frameworks, making it an excellent resource for anyone involved in the software development world.

Summary of Source

The blog explains the concept of software development frameworks as pre-built tools and libraries that provide a structure for developing applications. It highlights the following key points:

  1. What is a Software Development Framework: A framework is a pre-designed structure of reusable components and tools that streamlines the software development process.
  2. Advantages of Using a Software Framework: Frameworks enhance efficiency, improve code quality, simplify maintenance, and enable faster development cycles.
  3. Disadvantages of Using a Software Framework: Potential drawbacks include steep learning curves, limited customization, and dependency on the framework’s updates and support.
  4. How to Choose a Suitable Development Framework: Developers should consider project requirements, scalability, compatibility, and their team’s expertise when selecting a framework.
  5. 50+ Popular Software Development Frameworks: The blog lists widely used frameworks like Angular, React, Django, Spring, and Flutter, categorizing them based on application types.

Reason For Choosing This Source

As someone learning to build efficient and maintainable software, understanding frameworks is fundamental. This resource breaks down everything needed to know about frameworks before jumping into using them, even listing the top 50 is really useful to see for any project anyone may do.

Reflection

Prior to this blog I didn’t really have a strong understanding of what a framework for software development was. I had heard of popular ones like ruby on rails or spring for java, but I wasn’t sure what it really meant. Reading through this blog, I now feel I have a solid grasp on what they are, and how to choose one. On the topic of choosing one, there aren’t any that are one size fits all that will always be the perfect one to use, and it more depends on the project being worked on and the team behind it. I know frameworks are popular so I hadn’t considered some the disadvantages listed in the blog like the limited customization, where it might feel like you have less control of what your program does because you’re using this outline and can’t mold it as much as you may want to. A lot of times those disadvantages are overshadowed by the positives which is why they’re so often used.

Future Application

I’ve learned that frameworks are a really powerful tool that save a lot of time and help create efficient work, so I’ll make sure to study which framework is best for me to use in the future when working on projects. This blog post also helped me understand the limitations of them so I also know what to look out for in terms of drawbacks for whichever framework I might use.

Citation

Top 50+ Software Development Frameworks by Trung Tran https://www.orientsoftware.com/blog/software-development-frameworks/

From the blog CS@Worcester – The Science of Computation by Adam Jacher and used with permission of the author. All other rights reserved by the author.

The Human Aspect of Software Efficiency: Managing Your Software Team

Intro

Managing a team effectively is essential for delivering high-quality projects on time. A mismanaged team can lead to needless loss of productivity, whether it’s because of confusion between the team, or wasting time on useless tasks. This blog by Ben Brigden delves into strategies and practices that help teams collaborate efficiently, maintain focus, and deliver exceptional results.

Summary of the Source

The blog explores 9 tips of managing software development teams, but these are the main 5 I think stood out:

  1. Clearly Define Goals and Expectations: Outlining precise objectives ensures everyone on the team is aligned and working toward the same outcomes.
  2. Understand the Expertise of Your Team: Recognizing each team member’s strengths and specialties allows managers to delegate tasks effectively and maximize productivity.
  3. Protect Your Team from Busy Work: Shielding developers from unnecessary tasks helps them focus on meaningful, high-impact work.
  4. Emphasize Autonomy and Self-Reliance: Encouraging team members to take ownership of their tasks fosters independence and builds trust.
  5. Measure Performance and Strive for Continuous Improvement: Using performance metrics and retrospectives ensures progress and helps refine team processes.

Why I Chose This Blog

This Blog is a good resource that goes over the top points about working in a software team effectively. It talks about all of the aspects of being in a software team that someone might want to know to better understand their role.

Reflection of the Content

The blog emphasized that team success hinges on communication and collaboration. One point that stood out was the importance of defining goals and expectations clearly. This is probably the most important thing in a software team. Without goals the developers become aimless and don’t know what to do or how what they are doing fits into an overarching plan. This is why agile development and scrum in particular is effective, as it sets clear goals within a certain time frame, with a definition of done, so everyone is on the same page of what needs to be done and what it means for their task to be completed.

The emphasis on autonomy is probably underrated in team environments, because I think people see the word team and assume that everyone has to know what everyone else is doing. Being trusted with your own work probably has a physiological effect on productivity as well, where when someone is given responsibility, they are probably more likely to live up to their potential as opposed to if they are being babied.

Future Application

This blog has helped me better understand the ways a team should function to maximize its potential, and seeing as I plan to work in the tech industry, I think it’s valuable to know this to help myself and my future team work to our potential.

Citation

9 tips to manage your software development team (no coding required) by Ben Brigden

https://www.teamwork.com/blog/software-development-team-management/.

From the blog CS@Worcester – The Science of Computation by Adam Jacher and used with permission of the author. All other rights reserved by the author.

The Backend Communication Necessity: REST APIs

Introduction

APIs are the most important piece of communication between software applications. REST APIs, in particular, have emerged as the standard for building web services due to their simplicity and scalability. This blog by John Au-Yeung explores best practices for efficient REST APIs, a topic that is essential for modern software development.

Summary Of The Source

  1. Accept and Respond with JSON: JSON is the standard format for APIs due to its readability and compatibility with most programming languages.
  2. Use Nouns Instead of Verbs in Endpoint Paths: Resources should be represented as nouns in endpoint paths, such as /users or /orders, for clarity and consistency.
  3. Handle Errors Gracefully and Return Standard Error Codes: APIs should provide clear error messages and use appropriate status codes, like 404 for not found or 500 for server errors.
  4. Maintain Good Security Practices: Implement authentication methods such as OAuth, encrypt sensitive data, and use rate limiting to prevent abuse.
  5. Versioning Our APIs: Proper versioning, such as including the version in the URL (/v1/users), allows APIs to evolve without disrupting existing integrations.

Why I Chose This Blog

I selected this blog because REST APIs are integral to modern software development, and understanding their design is essential for building scalable and maintainable systems. The blog provides a good understanding of REST APIs for developers at all levels.

Reflection On The Blog

The blog went over the standards when designing REST APIs. One aspect that resonated with me was the emphasis on clarity and simplicity in API structure. For instance, using nouns like /users instead of verbs like /getUsers for endpoint paths. Another valuable takeaway was the focus on error handling and standard status codes. Before reading this, I hadn’t fully appreciated how critical it is to provide meaningful error responses to help developers debug issues. I now recognize how returning clear messages and consistent codes can improve the user experience and reduce confusion for developers. The section on API versioning was also particularly insightful, as I hadn’t previously considered how unversioned APIs could lead to breaking changes when updates are made. This made me realize the importance of planning for future iterations during the initial API design process.

Future Application

By adopting JSON as the default format and carefully designing resource-based endpoints, I aim to create APIs that are in line with all that standards laid out in this blog. I will also make sure to maintain good security practices, such as implementing authentication. Additionally, I will incorporate API versioning to ensure compatibility with older clients as updates are introduced.

Citation

Best practices for REST API design by John Au-Yeung

From the blog CS@Worcester – The Science of Computation by Adam Jacher and used with permission of the author. All other rights reserved by the author.

The Most Useful Tool In a Developers Toolkit: Development Environments

Intro

Choosing a development environment to use is a decision that can be made based on feeling, or by taking the time to think out each choice and analyze which best fits your needs. Either way the environment that a developer uses is what is super important as it’s where all code is made in any project, making it the tool that every developer spends the most time using. It’s a personal choice and this blog by Matthew LeRay goes over everything you need to know about developer environments.

Summary of Source

This blog encompasses all that is needed to know about developer environments, including their purpose, importance, and what IDE’s are with some examples. The main sections are:

  1. Definition and Purpose: A structured setup of tools and processes that enhances software creation by automating tasks, supporting debugging, and ensuring consistency with production.
  2. Types of Development Environments: Explains the purpose and distinct roles of development, testing, staging, and production environments.
  3. Integrated Development Environment (IDE): The evolution of IDE’s and what they offer such as speed/efficiency and customizable features.
  4. Setting up a Development Environment: Goes through the steps of configuring your environment, from choosing the IDE, to configuring it and using tools like build automation.

The Reason I Chose This Source

For any new programmer, looking for an IDE to use can be confusing because of the lack of knowledge about what they even are, mixed with the daunting task of choosing one to learn and use. I chose this blog because it bridges that gap of being a new programmer having no idea what a developer environment even is, to choosing and setting up their IDE. It’s a very reader friendly resource, that even some experienced developers could learn from.

A Reflection of IDE’s

I personally use Visual Studio Code for the majority of what I program, but have used IntelliJ as well. I chose my IDE more based on appearance and general word of mouth, which is why I gravitated towards VS code, as it’s arguably the most popular and user-friendly IDE. I do like IntelliJ as it feels good to use, and although a drawback to others might be it’s a java only IDE, I only use java so that isn’t a problem for me. VS code also has a great variety of personalization options because of the extensions tab in the IDE. Extensions are great for not only appearance but also functional improvements. I think extensions are a big reason VS code is so popular, as well as its ability to support many languages, not restricting it to one the same way IntelliJ does. An IDE encompasses a ton of different tools a developer uses, so picking one that fits your needs is important. Becoming comfortable and familiar with the IDE you use is more important than switching to the “best” IDE for a developer based on some abstract metrics that others believe is the most important thing to have in an IDE.

My Future IDE Plans

I think I will continue to use VS code for now, but I can see myself trying out more technical and not-so user friendly IDE’s like Vim in the future. There really isn’t a need to switch it up if it’s working and honestly I don’t think it should be switched often. I will also probably utilize IntelliJ more as I do think it’s the best IDE for java which is the language I use most often.

Citation

Understanding Modern Development Environments: A Complete Guide by Matthew LeRay

From the blog CS@Worcester – The Science of Computation by Adam Jacher and used with permission of the author. All other rights reserved by the author.

The Hidden Backbone of Software Development: Software Documentation

Intro

In software development, documentation often takes a backseat to coding, testing, and deploying. However, software documentation is the backbone of more easily maintainable, scalable, and collaborative projects. This blog post by David Oragui gives useful information on why documentation is essential and how it supports both developers and end-users throughout the software lifecycle.

Summary of Source

The blog post explores the role of software documentation and offers practical advice on creating and maintaining it effectively. The main sections are:

  1. What is Software Documentation?: A definition and explanation of how it serves as a guide for developers, users, and stakeholders, providing clarity on a system’s functionality and usage.
  2. Types of Documentation: A breakdown of key categories, including user documentation, developer guides, technical documentation, and process documentation.
  3. Best Practices for Writing Documentation: Practical tips, such as structuring content logically, using plain language, and keeping documentation up-to-date.
  4. Using Software Documentation Tools: The different type of documentation tools and the reasons to consider them including automation, collaboration, and accessibility

Why I Chose This Blog

I selected this blog because it is a concise resource that explores all there is to know about documentation, making it a great guide to refer back to when needed. In my coursework, the focus has largely been on coding, but I’ve noticed that a lack of proper documentation can make even the best-written software hard to use and maintain. This blog stood out for its clear and actionable advice, which is especially valuable as I create projects and prepare for internships.

Reflection

The blog’s structured approach to explaining software documentation makes it great as an introductory resource. One section that particularly stood out was the breakdown of the different documentation types. It clarified the different audiences for documentation end-users, developers, and stakeholders, and how each requires tailored content. For example, user documentation should be simple and accessible, while developer guides need to be more technical and detail-oriented.

This difference in target audiences was an eye-opener, even though it does seem obvious when it’s said. There’s no reason to have documentation about technical details that an end-user will see because they won’t understand it or even need to. Whenever I thought about software documentation before, it was just a one size fits all document that explained the technical details of the software.

Another valuable takeaway was the emphasis on keeping documentation up to date. It made me consider the consequences of never updating documentation and having incorrect information that could end up causing a lot of trouble. When the point of documentation is to make it easier for all parties to understand a project, outdated docs would contribute to the very problem it’s trying to solve.

Future Application

Moving forward, I plan to apply these best practices to my projects. I will make sure to make different documentation resources for different target audiences, also making sure to update the docs every time a change is made to make sure there is no confusion with outdated information. Software Documentation simply makes the whole process of understanding and maintaining code a lot easier so there is really no downside to adding quality documentation to a project.

Citation

Software Documentation Best Practices [With Examples] by David Oragui

https://helpjuice.com/blog/software-documentation

From the blog CS@Worcester – The Science of Computation by Adam Jacher and used with permission of the author. All other rights reserved by the author.

The Legal Side of Sharing Software: Software Licensing

Intro

Have you ever forked a respository without looking at its software license? It’s easy for developers to unintentionally violate licenses, especially if they aren’t informed about what they are, leading to potential legal troubles. This blog post by Fernando Galano breaks down the complexities of software licensing, providing clarity on a topic that is often overlooked, but is vital for anyone involved in software development.

Summary of Source

The blog post explores the concept of software licensing, covering its purpose, types, and implications.

  1. What is a Software License?: An explanation of how licenses define the terms under which software can be used, modified, and distributed.
  2. Types of Licenses: An overview of open-source and proprietary licenses, including popular ones like the GNU General Public License (GPL), MIT License, and Apache License. It also explains what a copyleft license is as well as what a permissive license is.
  3. Why Licensing Matters: A discussion of how licensing affects collaboration, compliance, and intellectual property rights. It describes the benefits of licensing from the standpoint of both developers and users.
  4. Best Practices for Choosing and Using Licenses: Practical tips for selecting appropriate licenses for projects and understanding license compatibility.

The blog is an introductory resource for open-source software usage and distribution. It doesn’t go into excruciating detail, with pages upon pages of technical terms, but it does cover the basics and anyone interested in furthering their knowledge on software licenses should explore more sources.

Why I Chose This Blog

I chose this blog because it addresses a topic that is often overlooked in technical coursework but is integral to professional software development. As I aspire to work as a software developer, understanding licensing will help me avoid legal complications and help my work be protected. The blog’s concise explanations and practical examples make it an ideal resource for building foundational knowledge in this area.

Reflection of Source

The blog post provided a clear and structured overview of software licensing, breaking down confusing legal jargon into digestible information. One aspect that particularly stood out to me was the explanation of the differences between permissive and copyleft licenses. For instance, I now understand how the MIT License offers flexibility by allowing modification and redistribution with minimal restrictions, while the GPL ensures that derivative works remain open-source. Reading about software licenses makes me realize how easy it is to unintentionally violate licensing terms due to a lack of awareness. Before learning about licenses I had never even considered that I might be violating the original creators intentions when deriving their work. This blog has made me more vigilant about understanding and respecting licensing terms, ensuring that my future projects remain legally sound.

Future Application

As I move forward in my career, the knowledge gained about licenses will shape how I approach software usage and distribution. When contributing to open-source projects, I will carefully evaluate license terms to make sure it aligns with my goals. Also, while working professionally, I’ll advocate for the proper review of licensing agreements to prevent legal risks. This understanding also allows me to choose the right license when publishing my own work, depending on the terms I would like others to follow. By adhering to licensing norms, I aim to contribute to a more ethical and collaborative development environment.

Citation

Understanding Software Licensing by Fernando Galano https://www.bairesdev.com/blog/understanding-software-licensing/.

From the blog CS@Worcester – The Science of Computation by Adam Jacher and used with permission of the author. All other rights reserved by the author.

The Secret To Maintainable and Scalable Software: SOLID Principles

Intro

Imagine inheriting a massive, poorly designed codebase. Every change you make breaks something else. For software developers, such nightmares can be avoided by adhering to the SOLID principles, a foundational guideline for creating maintainable, scalable systems. These principles are a must-know for any software developer seeking to improve the quality of their work. They provide a roadmap for developers to create cleaner, more maintainable codebases, which is why I was drawn to this resource

Blog Summary

The blog goes through each of the five principles, explaining what they are, why they are important, and giving a code examples utilizing each one.

1. Single Responsibility Principle (SRP): A class should have only one reason to change, ensuring focused and cohesive functionality. The blog illustrates SRP with an example of separating user management from content creation, showing how this approach simplifies debugging and enhances code clarity.

2. Open-Closed Principle (OCP): Software entities should be open for extension but closed for modification, promoting adaptability without risking existing functionality. For OCP, the blog demonstrates how using inheritance and interfaces allows developers to add new functionality, using Square and Rectangle classes inheriting from the Shape base class.

3. Liskov Substitution Principle (LSP): Subtypes must be substitutable for their base types without altering the correctness of the program. The example provided for LSP highlights how properly designed subclasses, such as an Eagle and a Penguin inheriting from a Bird class, ensure seamless substitution without breaking the program.

4. Interface Segregation Principle (ISP): Clients should not be forced to depend on interfaces they do not use, encouraging lean and specific interfaces. In discussing ISP, the blog uses an example of splitting a large interface into smaller, more specific ones, ensuring that classes only implement what they actually need.

5. Dependency Inversion Principle (DIP): High-level modules should not depend on low-level modules but instead rely on abstractions. For DIP, the blog explains how decoupling high-level modules from low-level details using abstraction layers, like interfaces, makes the codebase more flexible and easier to maintain.

Why I chose this resource

I selected this blog to write about because it breaks down each principle in a concise way, clearly explaining each one in a way that is easy to understand at all levels. It’s a great resource to quickly go back to when you need a refresher on any of the principles.

Reflection on SOLID

After learning about SOLID, I see that it might take an extra step of thinking to adhere to the principles at first, but I think it’s well worth it for the resulting code structure. The easy way to code is messily throwing together code that works without a second thought, but doing that is very dangerous for the longevity of a program. I believe that after following SOLID for a while it will become second nature and will become the natural way of coding, which is why I think it’s important to learn about SOLID early and consciously until it does become a subconscious practice. In one of my past projects, I struggled with messy code that implemented multiple responsibilities in one class. Debugging it was a nightmare, but had I known about the SRP principle it could have been avoided entirely. Reflecting on these principles has already influenced how I plan on approaching my code, and I’m eager to incorporate them into my future work.

Future Application

Given the importance of SOLID principles for large-scale software, I believe it’s essential to internalize and apply them in future projects to thrive in the software development space. By crafting modular classes and reducing dependency, I aim to create services and systems that are easy to maintain and adapt as requirements expand and evolve.

Citation

“Essential Software Design Principles You Should Know Before the Interview” By Arslan Ahmad

https://www.designgurus.io/blog/essential-software-design-principles-you-should-know-before-the-interview

From the blog CS@Worcester – The Science of Computation by Adam Jacher and used with permission of the author. All other rights reserved by the author.

Hello World!

September 7, 2024

This is the first blog post on my website. I will be documenting my computer science journey as well as interesting new developments in the tech world.

From the blog CS@Worcester – The Science of Computation by Adam Jacher and used with permission of the author. All other rights reserved by the author.