Ever work with code that feels like it’s about to fall apart? That’s often due to design smells, which are signs of poor design that make code harder to work with. Here’s a quick rundown of six big ones: Rigidity, Fragility, Immobility, Viscosity, Needless Complexity, Needless Repetition, and Opacity
1. Rigidity
Rigidity is when code is hard to change. You try to update a small feature, and suddenly you’re changing ten other things just to make it work. This makes the code stiff, leading to slow updates and frustration.
2. Fragility
Fragility means that the code breaks easily. A small change in one part of the codebase suddenly causes errors all over. Fragile code is typically too tightly coupled, meaning different parts rely too much on each other, making even minor updates risky.
3. Immobility
Immobility happens when you can’t easily reuse code in other projects. Maybe you’ve written a method that could be helpful elsewhere, but it relies on so many project-specific details that you can’t transfer it without dragging a ton of dependencies. Immobile code wastes potential and limits flexibility.
4. Viscosity
Viscosity means the code is easier to “quick-fix” than fix the right way. The messy design makes doing things properly so difficult that developers often take shortcuts, creating even more technical debt. Viscous code tempts us to compromise, resulting in even messier code over time.
5. Needless Complexity
Needless complexity is adding extra, unneeded elements to the code. This could be because someone thought, “We might need this someday,” or because they’re solving non-existent problems. Extra complexity doesn’t just add confusion; it makes the code harder to read, test, and debug. Simple solutions are usually best.
6. Needless Repetition
Needless repetition is when you see similar code blocks everywhere instead of consolidating them. When you repeat code instead of centralizing it, it violates the DRY (Don’t Repeat Yourself) principle. This makes code harder to maintain, as changes need to be made in multiple places instead of just one.
7. Opacity
Opacity is when code is confusing and hard to read. Maybe variable names don’t make sense, logic is overly complex, or comments are missing. Opaque code is like a puzzle, requiring extra time to understand, and slowing down productivity.
Why It Matters
Design smells don’t stop your code from working, but they make it harder to understand, change, and maintain. Ignoring them means the code gets more frustrating to deal with over time. By refactoring to remove these smells, you make the code cleaner, easier to work with, and more enjoyable for everyone on your team. Next time you’re reviewing code, look out for these design smells, your future self will thank you!
From the blog CS@Worcester – Anairdo's WSU Computer Science Blog by anairdoduri and used with permission of the author. All other rights reserved by the author.