As a student learning software design, I’ve come across the SOLID principles in a few lectures, but I wanted a deeper dive to really understand how to apply them. I recently read a blog post titled “SOLID Principles — The Definitive Guide” by Midhun Vincent on Medium. This guide breaks down each of the five SOLID principles in a straightforward way, with examples and explanations that actually make sense for someone still new to object-oriented design. The article is totally in line with what we’re covering in my course, so I figured it was a great chance to see how these principles could improve my coding style now and in the future.
Summary of the Selected Resource
The article explains the SOLID principles, which are five key guidelines for designing object-oriented software that is easier to understand, extend, and maintain. The first principle, the Single Responsibility Principle (SRP), emphasizes that each class should focus on a single task, making the code simpler to maintain and update. Next is the Open/Closed Principle (OCP), which suggests that classes should be open for extension but closed for modification, allowing developers to add new features without altering the original code structure. The Liskov Substitution Principle (LSP)follows, which ensures that objects of a superclass can be replaced with objects of subclasses without causing issues in the application. Then there’s the Interface Segregation Principle (ISP), which advises against creating large, general-purpose interfaces and instead encourages smaller, more specific ones that suit the exact needs of different clients. Finally, the Dependency Inversion Principle (DIP) recommends that high-level modules should not rely on low-level modules but rather on abstractions, which reduces dependency and enhances flexibility. Together, these principles form a strong foundation for writing clean, modular code that can handle future changes more gracefully.
Why I Chose This Resource
I chose this post because the SOLID principles are really useful in building better code but can feel abstract at first. The article breaks down each principle in a way that makes them feel practical and achievable. Also, the examples in the post connect well with coding challenges we’ve faced in our course projects, especially in terms of keeping code organized and easy to debug. Seeing how SOLID principles can prevent code from becoming a tangled mess gave me a new perspective on how I approach my own assignments.
My Takeaways and Reflection
Before reading this post, I understood the theory behind the SOLID principles but not really how to implement them in my own code. Now, I can see why each principle matters and how they can actually save time by reducing the need for debugging and refactoring down the line. The Single Responsibility Principle, for example, made me think about how I often give one class way too many jobs, which then makes fixing issues complicated. By applying SRP, I can keep my classes simpler and less error-prone.
Moving forward, I’m planning to use these principles as I work on my projects, especially with the Open/Closed Principle and the Interface Segregation Principle. I can see how they’ll help me write code that’s easier to adapt if requirements change or if I add new features later. In the future, I think understanding SOLID will give me a solid foundation (pun intended!) as I move into more complex software development work.
Link to the Resource
https://medium.com/android-news/solid-principles-the-definitive-guide-75e30a284dea
From the blog Computer Science From a Basketball Fan by Brandon Njuguna and used with permission of the author. All other rights reserved by the author.