Category Archives: CS-348

The New Methodology – Week 1

This blogpost by Martin Fowler was very interesting! It gave a very thorough and comprehensive look into what makes the agile methodology so different from older methodologies, which were very bureaucratic and abrasive when it came to change. It also showed why the principles of the more flexible, adaptive agile methodology helped to give more freedom to the developers and helped to create a better product for the developer’s clients. Reading all this put it into perspective for me how I will most likely be using this methodology in the future when I eventually go out to begin working and how this would really help to tighten up a team’s workflow and give them a better ability to put out a quality product. I really liked how as the post progressed there was a sort of small history about agile and how this blogpost was originally actually a means of pulling together most of the original ideas for the agile methodology in the past. I also understand now that agile really is just a perspective you need to have while working with a team and for a client that will help you to maintain a positive relationship with customers and maintain an efficient team. In the future I can assuredly see myself being apart of or using this methodology to develop software as it seems to be much more effective than older methods. The only thing I need to really look forward to is actually attempting to use the methodology as I don’t really have an understanding for how it would actually work or flow in practice. In essence, I think I picked this most of all because I still had questions about agile that have thoroughly been answered now, but I overall I hope for a chance to give it a try eventually in the future.

Summary: An in-depth discussion examining the difference in principles between the different methodologies of software process and an essentially original look at how agile developed and its methods, while also giving a sort-of mini history about agile and what it meant and means to developers.

Reason: I wanted a better more all-encompassing understanding of agile as I feel like I had heard this term outside of the course before, so I investigated it and came across this blog-post that seemed like it had a very detailed examination of it.

Blog Link: The New Methodology (martinfowler.com)

From the blog CS@Worcester – aRomeoDev by aromeo4f978d012d4 and used with permission of the author. All other rights reserved by the author.

Exploring Software Development Methodologies: A Review

Blog Title: Exploring Software Development Methodologies: A Review

This week while searching for a blog I came across Kacper Rafalski’s blog post titled Software Development Methodologies: A Comprehensive Guide, which dives into the wide range of methodologies used in software development. From a few google searches I learned that Rafalski is a well established figure in the tech industry, known for his skills and knowledge in structured development processes, and his work provides insights on how various methodologies, such as Agile, Waterfall, and Lean, shape the success of software projects. In this post, Rafalski emphasizes the importance of choosing the right methodology based on project goals, team dynamics, and what a client needs. 

To start, Rafalski begins by explaining traditional methodologies like Waterfall, which follows a straight line in a downward sequential structure; this method is ideal for projects with clear, unchanging requirements. He contrasts this approach with the agile methodology, known for its repetitive and flexible approach, which accommodates changing client needs and fosters collaboration. Agile, according to Rafalski, prioritizes working software and client feedback over long and boring documentation, this makes it really useful in a fast paced working environment. He also highlights Lean one we have not covered yet in class hopefully soon. Lean is designed to  eliminate waste and maximize efficiency by focusing only on value-adding processes. He lastly mentions the newer methodologies, including Rapid Application Development-RAD and the Spiral model; each of them presented unique solutions for some particular project obstacles such as rapid prototyping and risk management.

I chose this blog posting for the following reasons: firstly, because it broadly and in great detail covers methodologies, highly relevant, therefore, to our course material. The tone of Rafalski is approachable and informative; he shows throughout by explaining complex subjects without getting too complicated on the reader.  I also liked his balanced discussion of the methodologies, which gave me the chance to think on how these approaches may apply to different software programming projects that I may encounter in my future. Also, the organization of the post makes it clear to follow and understand each methodology clearly. 

Reading this post clarified how to choose the appropriate methodology for a project. I really came to appreciate Agile’s iterative process and how in such an approach, adaptation to circumstances and collaboration is greatly enhanced, something that I hope to apply in future team projects. Generally speaking, I really recommend this post by Rafalski to anyone who wants to get a clear understanding of the diverse landscape of software development methodologies. This is not only an informative guide but also highly practical in field practice for software development.
Link to the post: Software Development Methodologies: A Comprehensive Guide

From the blog CS@Worcester – Harley Philippe's Tech Journal by Harley Philippe and used with permission of the author. All other rights reserved by the author.

Navigating the Upgrade of Outdated Codebases: Insights from Increment

In the world of software development, maintaining and upgrading outdated codebases is a challenge. That’s the reason why I chose this blog post titled “Ask an Expert: Upgrade Outdated Codebase” by the Increment team. Given that this topic directly relates to when class CS348 did an gitpod assignment on software maintenance. I’ve seen many other peers recommend this article as it offers expert advice on how to approach and successfully execute upgrades to aging codebases, ensuring they remain functional and relevant. When you’re faced with these questions, should you make the change, when should you make the change, finally how should you make the change. 

The Increment blog post provides 3 optional & practical strategies for modernizing outdated codebases. 1. A Big Bang Rewrite (changing the codebase from scratch and cutting over all users in a single conversion). But of course, this has its cons, such as being time-consuming and not seeing the process unless it’s all finished. 2. Tack the New onto the Old. The second option is to add new features built with new technology to the existing codebase. However, it’s not like you can just add in a new feature with the old and not touch up the old feature at all.  Outdated features are outdated for a reason, there has to be a balance. 3. A Hybrid Approach. Why choose one, when you can do both? Rewriting your entire codebase is a drastic and often un-recommended move. Adding new features to an old codebase is usually more manageable but can lead to serious issues. Therefore, finding the in-between. This option requires changing out the whole of your old code. But unlike the first option, the rewrite should be spread out over a period of time to minimize technical debt and financial cost. However, all these solutions have side effects, including this one. While you are updating, the technology could continue to advance and you’re left trying to catch up all over again or the specifics/goal changing as you are.

I really appreciate how the creator goes about explain their reasoning. I personally follow the motto: if it isn’t broken, don’t change it. But the way the blog presents actionable advice from industry experts, which is crucial for understanding the best practices in managing and modernizing legacy systems. Made me shift my thoughts a little. Change it before it becomes broken. As quoted from the blog, “it’s probably your last chance to fix the technology before it becomes irreparably broken.” 

Given that this topic directly relates to our course material on software maintenance and evolution, the insights provided are both relevant and timely. One key takeaway from the article is the importance of documenting the existing codebase before initiating any upgrades. Maybe even make another copy, it would be terrible to find out your “updates” ended up making things worse than before you decided to change it. This is definitely something I can expect to apply to future practices. 

I have learned a lot from this blog and for further reading, you can access the original blog post here.

From the blog SoftwareDiary by Oanh Nguyen and used with permission of the author. All other rights reserved by the author.

Modern Software Management: Key Principles and Personal Insights

In today’s digital world, good software management is critical for delivering high-quality products that meet user expectations and business goals. Modern software management refers to practices that help the software development processes. I decided on a source that highlights the key principles of modern software management, offering keen insights into how these practices enhance software delivery. While also having good project outcomes. This blog post summarizes these principles, explains their importance, and all while I’ll be providing personal reflections on how they align with my learning in my current course

The resource I selected talks about various aspects of software management, focusing on principles like Agile methodologies, Continuous Integration and Delivery (CI/CD), DevOps collaboration, user-centric design, lean software development, quality assurance, and data-driven decision-making. 

  • Agile Methodologies: Emphasize flexibility and collaboration, allowing teams to respond to changing project requirements efficiently. Not A tool, Not A method, 
  • CI/CD: Streamlines software delivery through automated testing and integration, improving the reliability and speed of releases.
  • DevOps: Promotes collaboration between development and operations teams, reducing silos and enhancing overall efficiency.
  • User-Centric Design: Prioritizes customer/user needs by using feedback and ensuring the software meets real-world requirements.
  • Lean Software Development: The main goal is to eliminate waste, continuous improvement, and maximize value throughout the development process.
  • Quality Assurance: Ensures the delivery of high-quality software through complicated testing and monitoring.
  • Scalability and Flexibility: Encourages designing systems that can scale and adapt to changing needs, ensuring long-term viability.
  • Data-Driven Decision Making: Uses metrics and insights to make informed decisions and drive continuous improvement.

I chose this resource because it provides a comprehensive overview of the key principles of modern software management, which happens to be the whole point of my class. These principles are directly applicable to the course material, which focuses on effective project management strategies and best practices for software development. Understanding these principles and getting an early understanding will help me in 0the future of this course. 

Personal Reflection and Application

Reading this resource helped me learn several key concepts from my coursework, particularly the importance of Agile methodologies and CI/CD in promoting flexibility and efficiency considering we had worked on it today. For instance, I learned how Agile’s iterative approach allows teams to remain adaptable, responding to feedback and shifting priorities without losing momentum. This makes sense to my personal experiences in group projects, where collaboration and frequent feedback were crucial for successful outcomes.

The resource also highlighted the value of user-centric design. A concept I deeply appreciate. As a programmer so far I feel, it’s easy to focus on technical requirements and overlook user experience. I realized all the projects I have worked on so far have been not user-friendly and you would have to know some competence in code to run them. 

Conclusion

The principles discussed in the resource have given me good exposure to help my understanding of modern software management. By getting the gist of  Agile methodologies, CI/CD, DevOps, and user-centric design in future classes, when we start talking about them, I will already be able to follow along and have a little foundation. 

Sources:

https://www.hakunamatatatech.com/our-resources/blog/principles-of-modern-software-management/

From the blog CS@Worcester – Zacharys Computer Science Blog by Zachary Kimball and used with permission of the author. All other rights reserved by the author.

Welcome to my blog!

My name is Luis Ruiz, this blog will be related to my CS-348 material!

From the blog CS@WORCESTER – Site Title by Luis Ruiz and used with permission of the author. All other rights reserved by the author.

Steps Of Software Development Process

The other day I read a blog post/article that outlines the software development process that was emphasizing the key steps such as, requirement analysis, planning, design, implementation, testing, and maintenance. The post goes deeper into each step and also gives you tips on the steps. It also highlights the significance of clear goals and choosing the right development methodologies, and ongoing quality assurances. I selected this blog/article because this was something we talked about in class the other day and it looked interesting to read about. Not knowing that there was way more to the software development process than those steps that have to be taken. In the article there are some things that I found very interesting in the reading, talking about how they cant stress enough that team collaboration and adaptability should be changing throughout the project’s process/lifecycle. Another thing that also had me interested was it talks about the maintenance cycle but it goes deeper and talks about 4 different types of maintenance like corrective maintenance, preventative maintenance, perfective maintenance, adaptive maintenance. Honestly it resonated with me because I thought it was interesting and it made me think about how in the future when I got to the maintenance part of my projects that I’m going to look closely at the type of maintenance I’m going to need at that moment. In the future, I’ll try to foster better team collaboration and remain open to change, which will also improve the overall quality of my work. By applying the insights from this article, I feel more equipped to navigate the complexities of software development, from initial planning to long-term maintenance and enhancement. The post also caused me to reconsider testing’s function—not just as a one-time event, but as a continuous, vital part of the entire process. The long-term viability and dependability of the software are guaranteed by continuous testing. I intend to adopt this repeated testing and feedback mentality going forward because it is important for lowering errors and raising overall quality. Additionally, the emphasis on teamwork and open communication brought attention to the importance of these qualities, which I think will be crucial to the success of any project I work on. I also came to understand that, compared to just going on to the next phase, each one offers a chance to make improvements to the final product. By putting these ideas into practice, I will be able to improve my results going forward and maintain my ability to adapt and provide answers that are consistently of the best possible quality.

https://relevant.software/blog/software-development-process/

From the blog CS@Worcester – A Bostonians Blogs by Abdulhafeedh Sotunbo and used with permission of the author. All other rights reserved by the author.

A Reflection on Software Documentation Standards with Bob DuCharme

This week I have taken a look at Bob Ducharme, a senior technical writer at Ontotext, a company that produces data management software, and his personal blog. In this entry, Ducharme details various points surrounding the importance of documentation standards, or guidelines for efficient documentation, and provides a brief dive into documenting Application Programming Interfaces. His main stance on documentation is that it should always align with the specific company’s product vision, this is to ensure that user ease is prioritized especially when it comes to understanding a product, as good documentation can be a great form of marketing. Ducharme then provides tools and tips for documentation, Jupyter Notebook is recommended as well as keeping things short, readable, and proportional, especially code samples. He also warns to avoid documentation presented in multiple top-level sections. This is a common practice amongst companies nowadays but it makes for a more difficult navigation experience for users. Ducharme then went on to write about the documentation of APIs. His top points were that documentation is critical when working with some programming languages due to their functions and libraries that lend insight into a product’s internal workings. He provides more advice for documentation tools as he recommends Swagger, Sphinx, Pydoc, and Doxygen because they can take the comments found in the code and turn them into formatted documentation with the aid of a tech writer clarifying the necessary parameters needed for documentation standards to be met. 

I selected this particular post for many reasons, the first and main reason being that I always appreciate when an author creates a sense of personalness. I find a piece more readable and attention-grasping when it avoids a strict formal tone and has a story-like quality. Ducharme even included a hand-drawn diagram that really added that personal touch. To add to the readability factor, Ducharme formatted his post into bulleted sections, breaking things up more concisely and providing an easier and more engaging read. I also could immediately trust the information I was reading as within the first paragraph Ducharme lies down a line of credibility by mentioning he is an accredited enough figure that he has been asked to be interviewed on podcasts to speak on this specific topic. He is also a senior writer in the field, providing his own experiences from his career. Another huge factor is all of the great advice provided about proper documentation standards and the inclusion of different resources to reach efficient documentation.

I feel Ducharme supplied really important advice on documentation standards that I will take with me into the future and apply myself. I have clear sense of what makes efficient documentation and that complex sectioning is not always necessary and keeping things user-orientated, thus simple and readable is the route to go. Ducharme gave a very thorough description of documenting API, allowing his expertise on that topic to shine through. His explanation was very educational and I definitely see myself using Swagger, Sphinx, Pydoc, or Doxygen for assistance in formatting comments properly. Also in future practice in my career space if working as a developer I will know how to properly work with tech writers who are trying to achieve documentation standards. For example, when providing a type of parameter I will be sure to indicate what the typical high and low values will be and the effects they will have so the tech writer can make the necessary correct alterations. Overall, if looking for a refreshing insight into achieving documentation standards with the inclusion of the best formatting standards and helpful tools to achieve them I would highly recommend giving Bob Ducharme’s blog a read ( https://www.bobdc.com/blog/techwritingadvice/ ).

From the blog CS@Worcester – CS Journal by Alivia Glynn and used with permission of the author. All other rights reserved by the author.

I Learned Something New

I was reading about the top four symptoms of bad code, and it reminded me of the classwork I did earlier today. At that time my group and I were learning about the Waterfall Methodology and the Agile Methodology.

But first, the article’s link is this: Top 4 Symptoms of Bad Code – Excella. To summarize, it lists rigidity, fragility, immobility and viscosity as symptoms of bad code. Rigidity makes code difficult to change and causes non rigid problems to stay unfixed. Fragility is when software breaks when it is changed. To simplify, it causes the common issue of when one bug is fixed and multiple spawn in its place. Immobility is when software can’t be reused which leads to code having to be duplicated. Viscosity is when the developer is hesitant to change their code. This can result in wasted time and energy.

Back to what I was saying earlier, this article made me think about how the symptoms of bad code would affect the development process under Waterfall Methodology and the Agile Methodology. Under the Waterfall Methodology, rigidity and fragility would delay the verification and maintenance process. Rigidity makes code hard to edit which would make the steps where a person would have to edit code especially difficult. Fragility would cause time to be wasted or worse, it could delay the whole project. Immobility would delay the implementation process since time that could have been spent somewhere else is being used to duplicate a piece of code. Viscosity has the potential to affect the deployment stage since it could allow a program with bugs to be sent to the customer. Think about how some video games tend to be published with bugs. If only one or a few developers suffer from viscosity, then it would only delay the verification and maintenance process.

Since the Agile Methodology is more fast paced any delay would be more significant. Rigidity, fragility, immobility and viscosity would all call delays or a rushed project that may not meet up to the customer’s expectation. Viscosity would allow problems to fall through the cracks. Immobility would waste precious time. Fragility would take away attention from coding and push it toward constant bug fixing. Rigidity would extend the time it takes to fix bugs.

Overall, I believe this article achieved two things: teaching me something and allowed me to make a connection to what I learned earlier. I liked that it was short, to the point, and easy to understand. I will use this information to recognize when I fall into this pitfalls and course correct in school and my future career.

From the blog CS@Worcester – My Journey through Comp Sci by Joanna Presume and used with permission of the author. All other rights reserved by the author.

The start of a journey

Good day, there. My name is Tommy Thach, and I’m in my final year as a Mathematics and Computer Science double major at Worcester State University in Worcester, Massachusetts. I created this blog in part to fulfill the requirements of the Software Process Management course (CS-348) at WSU, under the direction of Professor Wurst. Here, I plan to detail my exploration of blog posts and other articles by programmers I come across in my travels. In my free time, I enjoy studying math, learning languages, and chatting about highly technical problems, and I have a tendency to get lost whenever I encounter an interesting piece of writing, such as high-quality StackOverflow answers. I hope whoever stumbles across this blog finds it either informative or entertaining—preferably both!

From the blog CS@Worcester – Tommy Codes by Tommy Thach and used with permission of the author. All other rights reserved by the author.

Introductory blog post

Hello this is Maria Delia. Welcome to my blog page! CS@Worcester @CS-348

From the blog CS@Worcester – Maria Delia by Maria Delia and used with permission of the author. All other rights reserved by the author.