Category Archives: Week-15

week-15

Hello, blog (mood-status: relax), writing this blog after coming home from work, finishing the exams, and submitting assignments. But anyway, on writing about this week-15. I am writing this as my “final” blog for the year 2021 for real. I decided to go on the Syllabus once again to look at the course topics. Then I choose the subject of the Patterns & anti-patterns.

 

Patterns

Patterns are part of everyday language, but it’s essential to discuss algorithms to understand their importance in software engineering. An algorithm performs a daily task like sorting a list of items, storing data for efficient retrieval, or counting occurrences of an object within a data set.

 Algorithms are among the most used fundamental concepts in software engineering. It mainly highlights proofs of its solutions and its only code samples in obscure, ancient languages such as Algol or MIX Assembly. Despite much covered: singly- and double-linked lists, trees, garbage collection, etc. The details are hiding in problematic libraries, but the concepts are the same. These algorithms have remained reasonable solutions to common software engineering problems for more than five decades and are still going strong.

A “pattern” can be a general structure of an algorithm. In algorithm focus on a specific programming task, a pattern challenges beyond that domain and areas such as reducing defect rates, increasing code maintainability or allowing large teams to work more effectively together. Some standard practices include:

  • Factories
  • Pub/Sub
  • Public-key Cryptography
  • Agile

 

These are four common patterns in the industry; it ranges from highly technical to broader, more process-oriented points. Factories are very code-oriented, while pub/sub is more architectural. While public-key cryptography has general importance, libraries to support its operations are available for almost every programming language in everyday use, making it generally short of implementation.

At the other end of the expanse, “Agile” remains unavailable: a point and a tool among developers, project managers, and other stakeholders about precisely what it means and how it should be implemented. From Narrow or broad, technical or process-oriented, excellent working knowledge of these patterns is an essential component in a technologist’s toolbox.

 

What is an Anti-Pattern?

A “pattern” is a known-to-work solution to a common software engineering problem (anti-pattern). Anti-patterns do not incorporate the idea of failure to do the right thing, including options that seem right at face value but direct to trouble in the long run.

Note the reference to “a common response.” Anti-patterns are not a few mistakes; they are familiar and always followed with good choices. As with regular patterns, anti-patterns can be broad or very specific, and there may be hundreds to consider in the realms of programming languages and frameworks.

From the blog Andrew Lam’s little blog by Andrew Lam and used with permission of the author. All other rights reserved by the author.

week-15

Hello, blog (mood-status: relax), writing this blog after coming home from work, finishing the exams, and submitting assignments. But anyway, on writing about this week-15. I am writing this as my “final” blog for the year 2021 for real. I decided to go on the Syllabus once again to look at the course topics. Then I choose the subject of the Patterns & anti-patterns.

 

Patterns

Patterns are part of everyday language, but it’s essential to discuss algorithms to understand their importance in software engineering. An algorithm performs a daily task like sorting a list of items, storing data for efficient retrieval, or counting occurrences of an object within a data set.

 Algorithms are among the most used fundamental concepts in software engineering. It mainly highlights proofs of its solutions and its only code samples in obscure, ancient languages such as Algol or MIX Assembly. Despite much covered: singly- and double-linked lists, trees, garbage collection, etc. The details are hiding in problematic libraries, but the concepts are the same. These algorithms have remained reasonable solutions to common software engineering problems for more than five decades and are still going strong.

A “pattern” can be a general structure of an algorithm. In algorithm focus on a specific programming task, a pattern challenges beyond that domain and areas such as reducing defect rates, increasing code maintainability or allowing large teams to work more effectively together. Some standard practices include:

  • Factories
  • Pub/Sub
  • Public-key Cryptography
  • Agile

 

These are four common patterns in the industry; it ranges from highly technical to broader, more process-oriented points. Factories are very code-oriented, while pub/sub is more architectural. While public-key cryptography has general importance, libraries to support its operations are available for almost every programming language in everyday use, making it generally short of implementation.

At the other end of the expanse, “Agile” remains unavailable: a point and a tool among developers, project managers, and other stakeholders about precisely what it means and how it should be implemented. From Narrow or broad, technical or process-oriented, excellent working knowledge of these patterns is an essential component in a technologist’s toolbox.

 

What is an Anti-Pattern?

A “pattern” is a known-to-work solution to a common software engineering problem (anti-pattern). Anti-patterns do not incorporate the idea of failure to do the right thing, including options that seem right at face value but direct to trouble in the long run.

Note the reference to “a common response.” Anti-patterns are not a few mistakes; they are familiar and always followed with good choices. As with regular patterns, anti-patterns can be broad or very specific, and there may be hundreds to consider in the realms of programming languages and frameworks.

From the blog Andrew Lam’s little blog by Andrew Lam and used with permission of the author. All other rights reserved by the author.

week-15

Hello, blog (mood-status: relax), writing this blog after coming home from work, finishing the exams, and submitting assignments. But anyway, on writing about this week-15. I am writing this as my “final” blog for the year 2021 for real. I decided to go on the Syllabus once again to look at the course topics. Then I choose the subject of the Patterns & anti-patterns.

 

Patterns

Patterns are part of everyday language, but it’s essential to discuss algorithms to understand their importance in software engineering. An algorithm performs a daily task like sorting a list of items, storing data for efficient retrieval, or counting occurrences of an object within a data set.

 Algorithms are among the most used fundamental concepts in software engineering. It mainly highlights proofs of its solutions and its only code samples in obscure, ancient languages such as Algol or MIX Assembly. Despite much covered: singly- and double-linked lists, trees, garbage collection, etc. The details are hiding in problematic libraries, but the concepts are the same. These algorithms have remained reasonable solutions to common software engineering problems for more than five decades and are still going strong.

A “pattern” can be a general structure of an algorithm. In algorithm focus on a specific programming task, a pattern challenges beyond that domain and areas such as reducing defect rates, increasing code maintainability or allowing large teams to work more effectively together. Some standard practices include:

  • Factories
  • Pub/Sub
  • Public-key Cryptography
  • Agile

 

These are four common patterns in the industry; it ranges from highly technical to broader, more process-oriented points. Factories are very code-oriented, while pub/sub is more architectural. While public-key cryptography has general importance, libraries to support its operations are available for almost every programming language in everyday use, making it generally short of implementation.

At the other end of the expanse, “Agile” remains unavailable: a point and a tool among developers, project managers, and other stakeholders about precisely what it means and how it should be implemented. From Narrow or broad, technical or process-oriented, excellent working knowledge of these patterns is an essential component in a technologist’s toolbox.

 

What is an Anti-Pattern?

A “pattern” is a known-to-work solution to a common software engineering problem (anti-pattern). Anti-patterns do not incorporate the idea of failure to do the right thing, including options that seem right at face value but direct to trouble in the long run.

Note the reference to “a common response.” Anti-patterns are not a few mistakes; they are familiar and always followed with good choices. As with regular patterns, anti-patterns can be broad or very specific, and there may be hundreds to consider in the realms of programming languages and frameworks.

From the blog Andrew Lam’s little blog by Andrew Lam and used with permission of the author. All other rights reserved by the author.

week-15

Hello, blog (mood-status: relax), writing this blog after coming home from work, finishing the exams, and submitting assignments. But anyway, on writing about this week-15. I am writing this as my “final” blog for the year 2021 for real. I decided to go on the Syllabus once again to look at the course topics. Then I choose the subject of the Patterns & anti-patterns.

 

Patterns

Patterns are part of everyday language, but it’s essential to discuss algorithms to understand their importance in software engineering. An algorithm performs a daily task like sorting a list of items, storing data for efficient retrieval, or counting occurrences of an object within a data set.

 Algorithms are among the most used fundamental concepts in software engineering. It mainly highlights proofs of its solutions and its only code samples in obscure, ancient languages such as Algol or MIX Assembly. Despite much covered: singly- and double-linked lists, trees, garbage collection, etc. The details are hiding in problematic libraries, but the concepts are the same. These algorithms have remained reasonable solutions to common software engineering problems for more than five decades and are still going strong.

A “pattern” can be a general structure of an algorithm. In algorithm focus on a specific programming task, a pattern challenges beyond that domain and areas such as reducing defect rates, increasing code maintainability or allowing large teams to work more effectively together. Some standard practices include:

  • Factories
  • Pub/Sub
  • Public-key Cryptography
  • Agile

 

These are four common patterns in the industry; it ranges from highly technical to broader, more process-oriented points. Factories are very code-oriented, while pub/sub is more architectural. While public-key cryptography has general importance, libraries to support its operations are available for almost every programming language in everyday use, making it generally short of implementation.

At the other end of the expanse, “Agile” remains unavailable: a point and a tool among developers, project managers, and other stakeholders about precisely what it means and how it should be implemented. From Narrow or broad, technical or process-oriented, excellent working knowledge of these patterns is an essential component in a technologist’s toolbox.

 

What is an Anti-Pattern?

A “pattern” is a known-to-work solution to a common software engineering problem (anti-pattern). Anti-patterns do not incorporate the idea of failure to do the right thing, including options that seem right at face value but direct to trouble in the long run.

Note the reference to “a common response.” Anti-patterns are not a few mistakes; they are familiar and always followed with good choices. As with regular patterns, anti-patterns can be broad or very specific, and there may be hundreds to consider in the realms of programming languages and frameworks.

From the blog Andrew Lam’s little blog by and used with permission of the author. All other rights reserved by the author.

week-15

Hello, blog (mood-status: relax), writing this blog after coming home from work, finishing the exams, and submitting assignments. But anyway, on writing about this week-15. I am writing this as my “final” blog for the year 2021 for real. I decided to go on the Syllabus once again to look at the course topics. Then I choose the subject of the Patterns & anti-patterns.

 

Patterns

Patterns are part of everyday language, but it’s essential to discuss algorithms to understand their importance in software engineering. An algorithm performs a daily task like sorting a list of items, storing data for efficient retrieval, or counting occurrences of an object within a data set.

 Algorithms are among the most used fundamental concepts in software engineering. It mainly highlights proofs of its solutions and its only code samples in obscure, ancient languages such as Algol or MIX Assembly. Despite much covered: singly- and double-linked lists, trees, garbage collection, etc. The details are hiding in problematic libraries, but the concepts are the same. These algorithms have remained reasonable solutions to common software engineering problems for more than five decades and are still going strong.

A “pattern” can be a general structure of an algorithm. In algorithm focus on a specific programming task, a pattern challenges beyond that domain and areas such as reducing defect rates, increasing code maintainability or allowing large teams to work more effectively together. Some standard practices include:

  • Factories
  • Pub/Sub
  • Public-key Cryptography
  • Agile

 

These are four common patterns in the industry; it ranges from highly technical to broader, more process-oriented points. Factories are very code-oriented, while pub/sub is more architectural. While public-key cryptography has general importance, libraries to support its operations are available for almost every programming language in everyday use, making it generally short of implementation.

At the other end of the expanse, “Agile” remains unavailable: a point and a tool among developers, project managers, and other stakeholders about precisely what it means and how it should be implemented. From Narrow or broad, technical or process-oriented, excellent working knowledge of these patterns is an essential component in a technologist’s toolbox.

 

What is an Anti-Pattern?

A “pattern” is a known-to-work solution to a common software engineering problem (anti-pattern). Anti-patterns do not incorporate the idea of failure to do the right thing, including options that seem right at face value but direct to trouble in the long run.

Note the reference to “a common response.” Anti-patterns are not a few mistakes; they are familiar and always followed with good choices. As with regular patterns, anti-patterns can be broad or very specific, and there may be hundreds to consider in the realms of programming languages and frameworks.

From the blog Andrew Lam’s little blog by Andrew Lam and used with permission of the author. All other rights reserved by the author.

week-15

Hello, blog (mood-status: relax), writing this blog after coming home from work, finishing the exams, and submitting assignments. But anyway, on writing about this week-15. I am writing this as my “final” blog for the year 2021 for real. I decided to go on the Syllabus once again to look at the course topics. Then I choose the subject of the Patterns & anti-patterns.

 

Patterns

Patterns are part of everyday language, but it’s essential to discuss algorithms to understand their importance in software engineering. An algorithm performs a daily task like sorting a list of items, storing data for efficient retrieval, or counting occurrences of an object within a data set.

 Algorithms are among the most used fundamental concepts in software engineering. It mainly highlights proofs of its solutions and its only code samples in obscure, ancient languages such as Algol or MIX Assembly. Despite much covered: singly- and double-linked lists, trees, garbage collection, etc. The details are hiding in problematic libraries, but the concepts are the same. These algorithms have remained reasonable solutions to common software engineering problems for more than five decades and are still going strong.

A “pattern” can be a general structure of an algorithm. In algorithm focus on a specific programming task, a pattern challenges beyond that domain and areas such as reducing defect rates, increasing code maintainability or allowing large teams to work more effectively together. Some standard practices include:

  • Factories
  • Pub/Sub
  • Public-key Cryptography
  • Agile

 

These are four common patterns in the industry; it ranges from highly technical to broader, more process-oriented points. Factories are very code-oriented, while pub/sub is more architectural. While public-key cryptography has general importance, libraries to support its operations are available for almost every programming language in everyday use, making it generally short of implementation.

At the other end of the expanse, “Agile” remains unavailable: a point and a tool among developers, project managers, and other stakeholders about precisely what it means and how it should be implemented. From Narrow or broad, technical or process-oriented, excellent working knowledge of these patterns is an essential component in a technologist’s toolbox.

 

What is an Anti-Pattern?

A “pattern” is a known-to-work solution to a common software engineering problem (anti-pattern). Anti-patterns do not incorporate the idea of failure to do the right thing, including options that seem right at face value but direct to trouble in the long run.

Note the reference to “a common response.” Anti-patterns are not a few mistakes; they are familiar and always followed with good choices. As with regular patterns, anti-patterns can be broad or very specific, and there may be hundreds to consider in the realms of programming languages and frameworks.

From the blog Andrew Lam’s little blog by Andrew Lam and used with permission of the author. All other rights reserved by the author.

week-15

Hello, blog (mood-status: relax), writing this blog after coming home from work, finishing the exams, and submitting assignments. But anyway, on writing about this week-15. I am writing this as my “final” blog for the year 2021 for real. I decided to go on the Syllabus once again to look at the course topics. Then I choose the subject of the Patterns & anti-patterns.

 

Patterns

Patterns are part of everyday language, but it’s essential to discuss algorithms to understand their importance in software engineering. An algorithm performs a daily task like sorting a list of items, storing data for efficient retrieval, or counting occurrences of an object within a data set.

 Algorithms are among the most used fundamental concepts in software engineering. It mainly highlights proofs of its solutions and its only code samples in obscure, ancient languages such as Algol or MIX Assembly. Despite much covered: singly- and double-linked lists, trees, garbage collection, etc. The details are hiding in problematic libraries, but the concepts are the same. These algorithms have remained reasonable solutions to common software engineering problems for more than five decades and are still going strong.

A “pattern” can be a general structure of an algorithm. In algorithm focus on a specific programming task, a pattern challenges beyond that domain and areas such as reducing defect rates, increasing code maintainability or allowing large teams to work more effectively together. Some standard practices include:

  • Factories
  • Pub/Sub
  • Public-key Cryptography
  • Agile

 

These are four common patterns in the industry; it ranges from highly technical to broader, more process-oriented points. Factories are very code-oriented, while pub/sub is more architectural. While public-key cryptography has general importance, libraries to support its operations are available for almost every programming language in everyday use, making it generally short of implementation.

At the other end of the expanse, “Agile” remains unavailable: a point and a tool among developers, project managers, and other stakeholders about precisely what it means and how it should be implemented. From Narrow or broad, technical or process-oriented, excellent working knowledge of these patterns is an essential component in a technologist’s toolbox.

 

What is an Anti-Pattern?

A “pattern” is a known-to-work solution to a common software engineering problem (anti-pattern). Anti-patterns do not incorporate the idea of failure to do the right thing, including options that seem right at face value but direct to trouble in the long run.

Note the reference to “a common response.” Anti-patterns are not a few mistakes; they are familiar and always followed with good choices. As with regular patterns, anti-patterns can be broad or very specific, and there may be hundreds to consider in the realms of programming languages and frameworks.

From the blog Andrew Lam’s little blog by Andrew Lam and used with permission of the author. All other rights reserved by the author.

week-15

Hello, blog (mood-status: relax), writing this blog after coming home from work, finishing the exams, and submitting assignments. But anyway, on writing about this week-15. I am writing this as my “final” blog for the year 2021 for real. I decided to go on the Syllabus once again to look at the course topics. Then I choose the subject of the Patterns & anti-patterns.

 

Patterns

Patterns are part of everyday language, but it’s essential to discuss algorithms to understand their importance in software engineering. An algorithm performs a daily task like sorting a list of items, storing data for efficient retrieval, or counting occurrences of an object within a data set.

 Algorithms are among the most used fundamental concepts in software engineering. It mainly highlights proofs of its solutions and its only code samples in obscure, ancient languages such as Algol or MIX Assembly. Despite much covered: singly- and double-linked lists, trees, garbage collection, etc. The details are hiding in problematic libraries, but the concepts are the same. These algorithms have remained reasonable solutions to common software engineering problems for more than five decades and are still going strong.

A “pattern” can be a general structure of an algorithm. In algorithm focus on a specific programming task, a pattern challenges beyond that domain and areas such as reducing defect rates, increasing code maintainability or allowing large teams to work more effectively together. Some standard practices include:

  • Factories
  • Pub/Sub
  • Public-key Cryptography
  • Agile

 

These are four common patterns in the industry; it ranges from highly technical to broader, more process-oriented points. Factories are very code-oriented, while pub/sub is more architectural. While public-key cryptography has general importance, libraries to support its operations are available for almost every programming language in everyday use, making it generally short of implementation.

At the other end of the expanse, “Agile” remains unavailable: a point and a tool among developers, project managers, and other stakeholders about precisely what it means and how it should be implemented. From Narrow or broad, technical or process-oriented, excellent working knowledge of these patterns is an essential component in a technologist’s toolbox.

 

What is an Anti-Pattern?

A “pattern” is a known-to-work solution to a common software engineering problem (anti-pattern). Anti-patterns do not incorporate the idea of failure to do the right thing, including options that seem right at face value but direct to trouble in the long run.

Note the reference to “a common response.” Anti-patterns are not a few mistakes; they are familiar and always followed with good choices. As with regular patterns, anti-patterns can be broad or very specific, and there may be hundreds to consider in the realms of programming languages and frameworks.

From the blog Andrew Lam’s little blog by Andrew Lam and used with permission of the author. All other rights reserved by the author.

week-15

Hello, blog (mood-status: relax), writing this blog after coming home from work, finishing the exams, and submitting assignments. But anyway, on writing about this week-15. I am writing this as my “final” blog for the year 2021 for real. I decided to go on the Syllabus once again to look at the course topics. Then I choose the subject of the Patterns & anti-patterns.

 

Patterns

Patterns are part of everyday language, but it’s essential to discuss algorithms to understand their importance in software engineering. An algorithm performs a daily task like sorting a list of items, storing data for efficient retrieval, or counting occurrences of an object within a data set.

 Algorithms are among the most used fundamental concepts in software engineering. It mainly highlights proofs of its solutions and its only code samples in obscure, ancient languages such as Algol or MIX Assembly. Despite much covered: singly- and double-linked lists, trees, garbage collection, etc. The details are hiding in problematic libraries, but the concepts are the same. These algorithms have remained reasonable solutions to common software engineering problems for more than five decades and are still going strong.

A “pattern” can be a general structure of an algorithm. In algorithm focus on a specific programming task, a pattern challenges beyond that domain and areas such as reducing defect rates, increasing code maintainability or allowing large teams to work more effectively together. Some standard practices include:

  • Factories
  • Pub/Sub
  • Public-key Cryptography
  • Agile

 

These are four common patterns in the industry; it ranges from highly technical to broader, more process-oriented points. Factories are very code-oriented, while pub/sub is more architectural. While public-key cryptography has general importance, libraries to support its operations are available for almost every programming language in everyday use, making it generally short of implementation.

At the other end of the expanse, “Agile” remains unavailable: a point and a tool among developers, project managers, and other stakeholders about precisely what it means and how it should be implemented. From Narrow or broad, technical or process-oriented, excellent working knowledge of these patterns is an essential component in a technologist’s toolbox.

 

What is an Anti-Pattern?

A “pattern” is a known-to-work solution to a common software engineering problem (anti-pattern). Anti-patterns do not incorporate the idea of failure to do the right thing, including options that seem right at face value but direct to trouble in the long run.

Note the reference to “a common response.” Anti-patterns are not a few mistakes; they are familiar and always followed with good choices. As with regular patterns, anti-patterns can be broad or very specific, and there may be hundreds to consider in the realms of programming languages and frameworks.

From the blog Andrew Lam’s little blog by Andrew Lam and used with permission of the author. All other rights reserved by the author.

Week 15: Top 5 REST API Problems

https://blog.restcase.com/top-5-rest-api-design-problems/

For this week, I wanted to stay on topic of REST APIs because I was still working with REST APIs this week. Also, I just think REST APIs are a fun topic for me to learn about since it’s so foreign to me. Anyway, in the blog post by Guy Levin from a blog that focuses on “Architecture, Programming, Ideas and Thoughts about microservices, APIs, cloud technologies and more” linked above, he writes about the top 5 REST API design problems. The 5 problems consist of: Using body in GET requests, usage of wrong or lengthy names for parameters, defining own error code and error message, ignoring caching, and returning too much data and long response times.

To summarize the 5 problems,
Using body in GET requests: add parameters inside the body, instead of in a URL. Many servers might not even look at the body of the request when it comes to GET method.

Usage of wrong or lengthy names for parameters: Since the URI already should state what is the resource, like project, there is no need for a long name like project_id, but only id.

Defining own error code and error message: Don’t use the approach of returning a response code 200 when something went wrong, make use of standard HTTP error codes.

Ignoring caching: Try not to ignore caching and use it, caching is very useful and gives several advantages like saving network bandwidth since this the server does not return content body but relies on the browser for that.

Returning too much data and long response times: Nobody wants to call an API and get a response after 2 minutes. Start designing your REST APIs with support for pagination, sorting and filtering.

I thought the problems Levin listed were simple mistakes that he wrote about to emphasize that these are easily missed. These problems seem to come up often if he has to write about them. I picked this blog because I thought it would be more complex problems but I think the blog post was a good post to reinforce REST API fundamentals. Looking back at these problems, I don’t think I really encountered much of these problems when I was working with the backend of the pantry API. Other than caching, all of these problems I didn’t encounter which I thought was good since the pantry backend was my first encounter with REST API stuff so I was already exposed to good fundamentals.

From the blog CS@Worcester – Brendan Lai by Brendan Lai and used with permission of the author. All other rights reserved by the author.