The most significant part of the learning process as a software developer is putting the knowledge that I have acquired over time into actual, practical use and create something tangible that is a good representation of what I have learned. While it is important to have a good grasp in the theoretical aspect of my craft, it will do me absolutely no good if I do not actually exercise the skills I have acquired, especially when I need to use them in a professional environment. However, it is not just the act of simply practicing any acquired skills that is important. What is also important is to know how to properly apply the skills in real situations. For example, simply knowing how to code in theory is simply not enough on its own, it is also important to experiment with the acquired skills as part of their learning process. In this case, the pattern of “Breakable Toys” is introduced.
When a developer chooses to utilize “breakable toys” as part of their learning process, it means that they are working on personal projects that, although they are detached enough from a professional environment so as to minimize the risk of failure, they have enough functionality so as to maintain the realism of working on an actual project that needs to be delivered. Essentially, a developer creates a functional project on which they can experiment on and use any potential mistakes that may occur along the way as valuable ways of reflecting on or enhancing their learning process. The developer gets to reap the benefits of hands-on experience with none of the risks of that would come up if their inexperience were to result in failure while working in a professional space. However, it is important to note that “breakable toys” in programming does not mean that the practice that you put on is discarded immediately after a developer has a better understanding of the problem they practiced on. Rather, “breakable toys” that are broken should also be recorded with the same importance as spike solutions that work flawlessly.
This particular pattern is a favourite of mine as it combines the pattern of “Practice, Practice, Practice”, which I always enforce in my own working career ad-nauseum, as well as the pattern of “Record What You Learn” since even small projects that were made on a whim may still be valuable enough to return to later. However, a significant aspect of this post’s pattern that aligns with me is the focus that it puts on actual hands-on experience, which is more valuable to me than endlessly reading documentations that I may never utilize.
From the blog CS@Worcester – CompSci Log by sohoda and used with permission of the author. All other rights reserved by the author.