Microservices architecture is a newer type of architecture that has become popular within recent times. This architecture differs from common architectures like monolith in that microservices “is an approach to developing a single application as a suite of small services, each running their own process and communicating with lightweight mechanisms.” To better understand the microservices architecture, it can be useful to compare it to the classic monolith architecture. In the monolith, there is one single unit, one central server, if you will, that does everything. One of the biggest problems with this design is that if anything needs to be done with the server, like maintenance or something goes wrong and the server goes down, the entire system gets taken down as a result of being one big unit. Microservices fixes this by having many small units/servers running almost independently of each other, so while some may rely on others for some information, if one part goes down for whatever reason, it does not take the entire system down with it.
A good example of how a microservices operates in comparison to monolith is say, for example, we have two main servers in our system, one for the admins, another for the standard users. This way the admins have their server and database, while the users have their server and database. This way, if maintenance has to be done on the admin server, whether it is updating database schema or whatever it may be, this can be done without affecting the standard users, as their server and database are separate from the admin’s server. This is nice as it can limit downtime for the users, so maintenance can be done on the user’s server only when absolutely necessary to limit outages.
Microservices architecture also puts a big focus on failure detection, and trying to automatically restore the service if it goes down. These services are built in such a way that allows early error/failure detection, so that fixes can be put out as fast as possible. Microservices are also built with upgradeability and scalability in mind, so that as a service grows and requires more and more processing power, it is easy to add more servers to add the extra power needed. With monolith, for example, this requires getting a whole new stronger server, rather than just adding another server, since the monolith is ‘all-in-one’, it does not allow the easy upgrading that microservices allows.
I chose the above source from martinfowler.com because we had some readings from that website earlier in the course, so since they had an article on microservices I though what better site to use than them. They also provided a lot of good information on the topic with clear and concise explanations of the topics.
From the blog CS@Worcester – Erockwood Blog by erockwood and used with permission of the author. All other rights reserved by the author.
