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For anyone of you who dont know, the Sims O-nline is undergoing a revolution. Having been left standing for the last couple of years with little to no input, E-a are in last re-shaping the overall game, and the entire world of multiplayer gaming as we all know it. Learn more on our favorite related encyclopedia by clicking ::michael's Blog: 6 to 20 companies look up your social networking page - Indyarock. Sound like hyperbole? Perhaps, maybe not; take a look at their latest addition to the internet gambling experience AvatarBook. Facebook made tissue What exactly is Avatarbook? Well, the clue is in the name. What's one of the greatest social networking websites on the earth at the moment? Thats right - Facebook. With more than 58 million people, Facebook could be the main reason that most of us sign on each morning. But, even as we all know, it has its limits. As do games. One problem with online games is that they can be also divorced from reality - you have your real-world friends, and your online friends, and the two remain strongly divided. Ditto Facebook - your user-circle is restricted by who you already know, and its hard to get to know people outside of that circle on an one-to-one basis without sharing all your private information or being introduced by a friend of a friend. All that's set to change, with our networking community that could be changed by a new application forever. When Linden Labs created Linden Dollars (the currency of the very popular game Second Life) exchangeable for real-world currency, they exposed the world of o-nline gaming by bringing it in to the real world. Today EA want to do the same thing, by allowing users of the Sims On line to link their Avatars' accounts with their Facebook pages. Discussing Information Avatarbook has two faces -- the in-game version and the Facebook version. My father learned about https://www.facebook.com/andrea.doven by browsing the Internet. In-game you can utilize it similar to Facebook, in that you can discover other Avatars and see their limited users. For friends the entire pages are apparent, with walls for visitors to write on and updatable position. Your report will also present if your lot is available or not, and the appliance a be-used to quickly make your way around EA Land as you leap from friend to friend. In Facebook, the program shows your Avatar's details (unless you've chosen an exclusive setting) and image, and whether or not you are logged to the sport. This can be a useful method for participants to learn who is o-nline without having to sign in themselves. You can even invite other people of Facebook who're not already Sims Online participants to get the software and see your Avatar profile -- a move that EA hopes will attract more individuals to the sport. For the time being, then, the bulk of information which can be discussed is Avatar-related. Their friends, qualities and skills can all be looked at, and their Wall. Identify further on https://www.linkedin.com/in/andreadoven/ by visiting our lovely use with. The personality of the real-life person behind-the Avatar is kept private, at least for the present time. Privacy Privacy is a major issue in terms of E-a are worried, so right now Avatarbook is pretty limited in just how much information can be shared. In the Sims game you can include people to your friends list, which will supply them with a link to your Facebook report rather than creating a strong link, although that is set to change while the application increases. Also, no body in EA Land (the Sims Online world where the application will be around) will have access to your real name - you will be searchable only by your Avatar's name. E-a have reported that they want to allow participants to lower their privacy settings so that additional information may be discussed, but at the moment they are playing it safe. The Near Future That ap-plication certainly shows good potential, and it's a thing that EA are going to continue to build up because they obtain feedback from customers. The Sims Online game goes via a revolution right now, with their free trial set to become permanent free play in the near future (with minimal gameplay for non-payers, similar to in Second Life). For years now Second Life is leading the pack in terms of development and social interactivity, but then we're able to be taking a look at a new competitor for the top if EA keeps this up. After all, they did develop both most-popular activities of all time (Sims and Sims 2), therefore some would say that this is less of a surprise than a homecoming. Certainly anyone to watch, at any rate..