Introduction

 Hello I’m Alejandro Montes de oca and this is my ;professional blog. I started this blog for my CS 348 and 343 classes. I hope to gain an internship or any form of employment by the end of the semester.

From the blog CS@Worcester Alejandro Professional Blog by amontesdeoca and used with permission of the author. All other rights reserved by the author.

Introduction

 Hello I’m Alejandro Montes de oca and this is my ;professional blog. I started this blog for my CS 348 and 343 classes. I hope to gain an internship or any form of employment by the end of the semester.

From the blog CS@Worcester Alejandro Professional Blog by amontesdeoca and used with permission of the author. All other rights reserved by the author.

Introduction

 Hello I’m Alejandro Montes de oca and this is my ;professional blog. I started this blog for my CS 348 and 343 classes. I hope to gain an internship or any form of employment by the end of the semester.

From the blog CS@Worcester Alejandro Professional Blog by amontesdeoca and used with permission of the author. All other rights reserved by the author.

Introduction

 Hello I’m Alejandro Montes de oca and this is my ;professional blog. I started this blog for my CS 348 and 343 classes. I hope to gain an internship or any form of employment by the end of the semester.

From the blog CS@Worcester Alejandro Professional Blog by amontesdeoca and used with permission of the author. All other rights reserved by the author.

Introduction

 Hello I’m Alejandro Montes de oca and this is my ;professional blog. I started this blog for my CS 348 and 343 classes. I hope to gain an internship or any form of employment by the end of the semester.

From the blog CS@Worcester Alejandro Professional Blog by amontesdeoca and used with permission of the author. All other rights reserved by the author.

Introduction

 Hello I’m Alejandro Montes de oca and this is my ;professional blog. I started this blog for my CS 348 and 343 classes. I hope to gain an internship or any form of employment by the end of the semester.

From the blog CS@Worcester Alejandro Professional Blog by amontesdeoca and used with permission of the author. All other rights reserved by the author.

Software Process Models

The article I chose for this week’s blog post is “Understanding Software Process Models: What They Are and How They Work” from the Institute of Data. I chose this article because it fits well with the software process models section of the course topics in the syllabus and can help solidify an understanding of this topic. I was also surprised to learn that software process models are very dynamic. Before reading the article, I thought they were a rigid but vague system of how to develop any project. The article mentions that each system process model is tailored around the current project being developed. The parts of this article I will be discussing are defining process models, the role of software process models in software development, and the critical components of software models.

The first section of the article I will discuss is defining software process models. The article defines software process models as “…frameworks that define the sequence of activities, tasks, and deliverables required to develop high-quality software.” The article says that software process development models act as a roadmap, providing steps that help guide a software development team and are also a dynamic way of structuring a project development. The article also discusses the role that software process models have in development.

Software process models are essential for development teams to work alongside one another. The article discusses in depth how important software process models are for development. “Process models play a crucial role in ensuring that projects are executed smoothly in software development. They provide all team members with a common language and understanding, promoting effective collaboration and communication.” As stated in the article, software process models allow colleagues to have a common understanding of how and what needs to be implemented and when. This allows for significant clarity and helps discover potential issues early in development. The article also mentions how using system process models can help with costs. “By clearly understanding the activities and tasks involved in each phase of the development process, teams can estimate the time and resources required more accurately. This helps in setting realistic project timelines and budgets.” This is one of the most important benefits of using software process models during development, saving developers time and money and resulting in shorter development cycles. The article also discusses some key components of software process models.

The article mentions some key components of software process models. I will just be going over requirements gathering and analysis for the sake of brevity. “Requirements gathering and analysis is the first phase of the software development process. It involves understanding and translating the client’s needs into clear and concise requirements.” This part sets the groundwork for the project and helps ensure the end product matches the client’s vision. If this part of the software development process is not completed correctly, your end result will likely not be what the client wanted, which means that this first part of the process is one of the most important parts of the entire process.

Article: https://www.institutedata.com/us/blog/understand-software-process-models/

From the blog CS@Worcester – P. McManus Worcester State CS Blog by patrickmcmanus1 and used with permission of the author. All other rights reserved by the author.

Differentiating between trunk-based and feature-based development

Image depicting trunk-based vs feature-based development. Source: https://ruby0x1.github.io/machinery_blog_archive/post/step-by-step-programming-incrementally/index.html

Jacob Schmitt’s “Trunk-based vs feature-based development”

Link to article at the end

For this week, I am focusing on Jacob Schmitt’s blog post “Trunk-based vs feature-based development”. This is a short yet efficient article in explaining the differences between the two types of software development processes. Schmitt discusses the alternate use cases of such processes, where and when they might be utilized, who is most likely to use them, and the advantages and disadvantages of them. I chose this blog because as I learn more about forks, feature branches, commits and pull requests, it is important to also understand the overall development processes of companies and why they might use them. The development processes mentioned by the blog intertwine perfectly with git commands and usage.

Trunk-Based Development

According to Schmitt, Trunk-based development allows for developers to push changes straight to the main branch. However, if the new feature will take longer than usual changes, then they can “check out a branch from main, move the changes into it, then merge it back in when the development is complete” (Schmitt). Then, there would be a code review held by other developers to ensure that the new changes do not break the main production branch. Although this development approach is quite popular, it is used more often in the realm of experienced developers rather than newcomers.

Feature-Based Development

As for feature-based development, many developers can work on many different changes or branches at the same time. This is done by each developer creating their own feature branch, and then eventually requesting to merge with the main branch. One of the most important differences between feature and trunk based development is that in feature-based, developers never push straight to the main branch. This approach is much friendlier to beginner developers like myself, as there would be no worry of breaking production with new code since changes are on a different branch.

Advantages & Disadvantages

An advantage that trunk has over feature is that the code changes are more likely to be merged faster. Feature-based development pull requests can add up fast over time, which leads to a longer time between requesting and merging. Despite this, feature-based is much safer for larger development projects and groups, when there are too many feature branches to keep track of at once. As of right now, I prefer feature-based development because I would not be very comfortable working directly with the main branch as a new developer.

Thoughts

Although it might be simple, I found this article to be quite helpful in preparing me for what a future job or internship workflow might look like. When one has little to no experience with development in a professional environment, articles such as this one are very beneficial to learning more about team-based development. It gives a bit more background as to why we do this type of development, rather than just stating that we do it. I hope to use this knowledge in future projects with internships or jobs.

Link to article: Trunk-based vs feature-based development | Jacob Schmitt

From the blog CS@Worcester – Josh's Coding Journey by joshuafife and used with permission of the author. All other rights reserved by the author.

YAGNI and the need to say “No” or “Not Yet”

The article I chose for this week’s blog post is: “YAGNI (You Aren’t Gonna Need It) Principle Helps Devs Stay Efficient”, by Tatum Hunter. The article discusses what YAGNI is, how implementing it is difficult but necessary to implement in development teams, how it can be hard to know when to use YAGNI and how YAGNI can be applied to business as well as using a YAGNI methodology in making contracts. In this blog post I will be focusing on how being able to say no or not yet to a customer or employer is vital to a YAGNI system of software development. I chose this because we learned in class how useful YAGNI is to software development, with how it helps save time and money, as well as help morale and how communicating with customers or employers about what might not be good to implement is important.

YAGNI can be an incredible tool for making sure your team isn’t wasting time and energy on code that will not be used in the final product. This is incredibly useful, because as stated in the article, working on something for months thinking its going to be a great success just for it to be thrown aside can be devastating for team morale. “‘After months of hard work, it [a new component management system] just went by the wayside,’ she told Built In in 2020. ‘It might have been the right business decision at the time, but the team’s morale was really impacted.’” When YAGNI is implemented properly, it should lead to a faster development cycle meaning this project could have been completed before it was put aside. Saving the company money, and the team a lot of heartache.

Learning how to communicate YAGNI with customers and employers is one of the most important parts of implementing YAGNI especially if a requested feature may not be necessary. “‘To do that, we had to say ‘no’ or ‘not yet’ to about 30 features,’ Dingess said. And, true to YAGNI, that was the right call. After the product launched and the team could collect real user feedback, those 30 features ended up being irrelevant anyway. Instead, the team pivoted to build out the product based on that feedback.” A customer may want you to work on many extra features alongside your main task, only to later realize that many of those extra requests were not needed. If you were able to communicate to the customer that it would be best to implement those features at a later point in development, you would have saved a lot of time and effort for yourself, and money for your customer.

What I found to be most interesting about the article is how it relates the YAGNI principles to working with customers to make sure development teams don’t waste time and effort on implementations that don’t end up being used, or whole projects being scrapped all together.

Link to the article: https://builtin.com/software-engineering-perspectives/yagni

From the blog CS@Worcester – P. McManus Worcester State CS Blog by patrickmcmanus1 and used with permission of the author. All other rights reserved by the author.

Week 2

This week we learnt about how to use different git commands and their purpose. We worked on using branches and commits and using pull request to upstream your changes. One of the important things I learnt is how branches work. Basically, you get to work in a separate environment and once you’re finished, you make a pull request asking to combine your work with another person’s work. If they approve, your able to merge your branches. Forking is another important git command. A developer can see your repository and has an idea to add something to it, this is where forking comes into play. They can fork or make their own copy of your repository and add their own new features to it. If approved, they then submit a pull request to the owner and the changes are added. I think it’s crucial to know that anyone can fork a public repository, but it’s up to the repository owners to accept or reject pull requests.

            For the blog I chose, I wanted to research more into what is GitHub and what it’s used for, why is it one of the main platforms that developers use. I chose this blog because I wanted to read more about the basics of GitHub and why it was created. I think it’s important to know why it is one of the most used platforms used by developers. GitHub is one of the most popular resources for developers to share code and work on projects together. GitHub is used for storing, tracking, and collaborating on projects. It is also a social networking site where developers work openly and pitch their work. The blog talks about the biggest selling point of GitHub which is it’s set of project collaboration features, which includes version control and access control. One of the benefits of git is its cloud-based infrastructure which makes it more accessible. A user can access their repository from any location on any device, download the repository and push their changes.

            Based on my resource, I do like it because it has given me a deeper insight of GitHub and how it works. It resonates with me because the material from week 2 is like my blog and I now understand better what am doing in class and why am doing it. I think knowing the different commands used when working in GitHub is a huge part in successfully understanding how to use the platform.

Links.

https://blog.hubspot.com/website/what-is-github-used-for#what-github

From the blog CS@Worcester – Site Title by lynnnsubuga and used with permission of the author. All other rights reserved by the author.