Retreat Into Competence

This weeks second pattern can be considered a bit of a counterpart to the first. The Deep End described going headfirst into a new challenge to get yourself out of a rut and advance your skills. But what happens if you go too far, like the pattern cautioned? What if you bite off more than you can chew?

This is where the pattern, Retreat Into Competence, comes in handy. It is in essence , as the name states, is a retreat from the challenge. If you take a challenge that seems to be impossible or you can not make any headway into, then the wisest course of action might be to simply take a break. Gives yourself a breather, but not just that. You want to not only take a break, but also invigorate yourself and bring back your confidence if you were close to throwing in the towel. So once you retreat, do something you are competent in. Change course for a moment and do something you know you are good at or enjoy. Then once you have realized how good you actually are, dive back into the problem with more energy.

By taking a step back, you can fling yourself back at the problem with much more strength. And by taking a step back and giving yourself some space, that allows you to talk to mentors or others you know that can help you. With advice, tips, and renewed confidence, actually solving the challenge before you becomes much more likely than continuing to bash your head against it over and over again.

Overall, this pattern makes a lot of sense to me. Throughout my life, taking a a respite from something that had me in a frustrated loop of failure, and then coming back, led to me succeeding soon after. This does not just apply to software craftsmanship, it is a pretty universal tip for problems. Retreating can even provide a new perspective that would be impossible to gain with the tunnel vision that usually comes about when focusing on a challenge for a very long time. I have also had times where the retreat becomes me giving up and never coming back too, like the pattern warns. It can definitely be a double edged sword, so take caution.

From the blog CS@Worcester – Fu's Faulty Functions by fymeri and used with permission of the author. All other rights reserved by the author.

The Deep End

This weeks first apprenticeship pattern is The Deep End. The main issue this one is trying to solve is essentially getting into a rut. When one is just competently doing their job for a while, they are not preparing themselves for the next step or improving themselves. They are not advancing themselves as a craftsman, but simply doing a competent job and nothing else. As it states pretty succinctly, bland competence eventually decays into mediocrity .

A software craftsman has to improve their skills and their confidence, they need challenges. By not taking challenges, advancing in ones career becomes difficult. This is something I myself have experienced, especially during my college career. This is mostly due to the varied classes taking up both my focus and time, making it difficult to fully devote myself to advancing my software skills. This fed into a bit of a negative feedback loop where I would get down on myself for not working hard enough on challenging myself or being productive enough, which would definitely not encourage me to do more.

As the pattern states, a solution to this is to simply force oneself into a challenge, that requires ones full attention and learning new skills. By forcing an ultimatum, essentially, where one either grows and succeeds or fails, growing becomes much easier. Also, in my opinion, having a new project in and of itself is a very motivating thing. Something new that you might not even know how to begin solving is very exciting. It is akin to a new toy, playing with it can be much more appealing. It is a bit shallow, but it is true. Also, by being challenged, it can rouse the pride of a software craftsman inside that might have slowly faded in the rut.

I agree with the text, it can be dangerous to go head first into a challenge or big change without any help or guidance. While a big, new project can be a change of pace that allows one to break out of a rut, it can also cause them to fail and further entrench them or worse. It is important to throw oneself into the deep end, but make sure there is a lifeguard present.

From the blog CS@Worcester – Fu's Faulty Functions by fymeri and used with permission of the author. All other rights reserved by the author.

Expose Your Ignorance

This week I read the section called Expose Your Ignorance. This sections is something i can relate to very well. I am a senior in college and by that time many people would think that you would be able to program thing by yourself.  You should know about at least 2-3 languages by now and have the knowledge to work in the real world however just like the section “White Belt” there are always going to be people better than you and you don’t know everything yet. It is still a learning experience and for me in the class that we are taking now the section we are doing for the project. Which is encryption services is still something I don’t know much about at all. Just saying that you know nothing about something would be better then you hiding and saying nothing. That is what a team is about. To help and encourage each other to do what you can do and that way you can help them when they need help. During hackatons that i go to when meeting new people if we wanna work on a project we all have to introduce ourselves to each other. We also have to tell people what we can and can’t do because if we depend on someone to the most important part of the project and they don’t have the knowledge to do it in the end we would not have a project to present. Also just because you don’t have the knowledge to work on the project you should not just sit around and do nothing. Take this time to learn a new language, download the library’s needed to work on the project, watch videos, and work with a project partner to see if there is anything you can do. Just like the section says people are more inclined to make themselves look competent then just to tell others that you don’t know what you are doing because there are people looking up to you for advice or employers looking to you for the knowledge. That is why this section teaches you that you that lying about knowledge inst worth it and to accept your faults and work on them another day.

From the blog CS@Worcester – The Road of CS by Henry_Tang_blog and used with permission of the author. All other rights reserved by the author.

Use the Source

Problem

Without exemplars of good practice to study and emulate, the Practice, Practice, Practice pattern only entrenches the bad habits you don’t know you have. If you never walk a mile in someone else’s moccasins, you may come to believe that all shoes are meant to have stones in them. So how do you find out if your work is any good, given that those around you may not have the ability to tell good code from bad?

Solution

The solution the text offers is to seek out other people’s code and read it. Start looking into applications and tools you use every day. It allows to you to learn how other professionals write code, and the thought process behind creating the infrastructure you’re using. When examining open source projects, it’s best to download the most recent version and preferably from the direct source so you can inspect the history of commits and track future updates. Learn the codebase and how the files are structured. Think about how you would have done things differently, and if maybe you should rethink the way you do something because someone might have a better solution.

This pattern has good tips on learning from the source. I liked the idea of starting with tools and applications you work with every day, I think starting with open source projects is a great way to learn how current professionals are writing code and what practices they are utilizing. You may find things you disagree with and things that make you re-think how to approach a problem. I think it’s also good advice to seek out others to read code you’ve written and have them offer feedback. It refreshing to know that so much content is available open source, and it can give people like me access to real working programs that I can learn and possible contribute to in the future. I like the idea of looking into sites like Git, Subversion, and Mercurial and learning how these projects work, and what design patterns and algorithms they are using. I believe reading and understanding open source projects will make me a better programmer, and will help me greatly in my professional career as I continue to add to my toolbox of best practices.

The post Use the Source appeared first on code friendly.

From the blog CS@Worcester – code friendly by erik and used with permission of the author. All other rights reserved by the author.

Apprenticeship Patterns: Sustainable Motivations

From the blog CS@Worcester – BenLag's Blog by benlagblog and used with permission of the author. All other rights reserved by the author.

Apprenticeship Pattern: Create Feedback Loops

This week I read the pattern “Create Feedback Loops”. I thought that this pattern was the most one of the most practical of the ones that I’ve read so far because there are so many ways that this could be applied. I also think that this is one of the most crucial patterns that everyone should apply because it has the power of significantly shortening the time it takes to learn, as well as pointing out any potentially catastrophic errors in the way that things get done.

A great thing that this pattern was able to do was telling us some mechanisms that are available for acquiring this feedback. The ways of getting feedback included test driven development (TDD), using type-checked languages, as well as just simply asking a colleague. Of those provided, my favorite is TDD. I am a huge fan of TDD because it gives you instant feedback letting you know that the functionality is implemented correctly, but even more important than that, it lets you catch regressions even faster. I find that TDD is even more effective when someone else has written the tests, and when there are negative tests cases written as well. Fortunately this is something that nearly every tech company practices so I will not have to convince anyone of it’s value. The method of getting feedback that can be the most daunting is asking a colleague or boss, but it can be very valuable. It can be difficult to honestly assess yourself (as this pattern stated), so having the opinion of someone else can help give you a more true vision of your performance. When it comes to asking another for their opinion, the author hit upon a very important idea which is essentially that the given feedback must be “useful”. So if the feedback that you receive is negative and there is no way to grow using this feedback then it is absolutely worthless.

I agree completely with this pattern, and it is one that I intend to use throughout my career. The learning potential using this pattern is extremely high, and if applied correctly will lead to extreme success!

From the blog CS@Worcester – Site Title by lphilippeau and used with permission of the author. All other rights reserved by the author.

Apprenticeship Patterns – Find Mentors

This is probably the most important pattern I have checked out in the book by Dave Hoover and Adewale Oshineye. The entire pattern is about finding a mentor/master that helps you walk “The Long Road” with more ease. Allowing you to grow and cultivate your skills into tools that will be used for the rest of your life. The authors make sure to note that since our profession is still relatively young, there aren’t many recognized “masters” of the art. However, your masters don’t have to be physically available to you at all times. Maybe you read a book about someone’s life who really interested you and you begin to develop a passion for the things the author enjoyed, that author will be your master regardless of whether you talked to them or not. They may even be deceased!

The authors go on to emphasize that just because you are the apprentice and your master is the master, doesn’t mean that they are the one and all-knowing god of coding.  No one knows everything. Be free to opportunities and don’t only talk to your master, learn from other masters and expand your mind with knowledge. Lastly, this chapter reassures you that there is no real risk to looking for mentors. While it may be difficult, the payoff would be huge for you. The only risk is getting rejected, which really is not that big of a deal. Most top-notch developers had memorable mentors to help them along the way.

This pattern will certainly affect how I go about things in the future. I had never really thought about going up to someone and asking to be their apprentice or “assistant” but I could actually see it working. I could see someone at a new job being a mentor to me but I could also see myself going to volunteer on a separate project outside of work just to get extra practice and that sense of apprenticeship. I really enjoy the thought of having a mentor, so that may be one of my next steps.

From the blog CS@Worcester – Rookey Mistake by Shane Rookey and used with permission of the author. All other rights reserved by the author.

Share What You Learn

I chose this pattern because it is in connection with my previous pattern “record what you learn”.  I also find some useful links to expose your ignorance pattern too. It does made sense to me that after you record what you learn, you share them for other people to benefit from your learning; sharing with others will be easy because you already have them documented. You can share what you learn in many ways such blog post, tutorials and one on one or group discussion with people you think might be interesting in the topic. One on one discussion is sometimes embarrassing if your target group already knows the subject but it is good place to start when you find people interesting in knowing what you learnt.  Sharing is not always easy for me because I always feel like someone has already dealt with what I learnt and no one might need it. But I was proven wrong in one of my presentation as what I shared was straight forward and the people like it very much than what they already knew regarding the subject matter. Also, in the mixed of a team I always try to be first to respond to it if only I have an idea of what is being asked because I know how it helps me in understanding the scope of my knowledge better. This boiled to the point that sharing what you learn will not only make you valuable to the community but will also let you stay on top of your field of study.

Besides, the challenging expect of sharing what you learn is the ethical part of it. Sometimes how to re-factor what you learn into your own work is difficult because it is straight forward knowledge and you can’t go around it to make you own.

After reading this pattern, it has reinforced the power of recording what I learn as it will make it easy for me to share what I learn with others. I also didn’t pay attention to the effects of what I shared in the past and after reading this, it has opened my eyes to look out for the legal, political and financial implication to what I share in the future.

From the blog CS@Worcester – Computer Science Exploration by ioplay and used with permission of the author. All other rights reserved by the author.

Post #30 – Reflection on the “Sweep the Floor” Pattern

This week, I will be writing a reflection on the “Sweep the Floor” pattern.  This pattern addresses apprentice software developers that are unsure of their place on a new team but want to contribute to the team’s work and earn their trust.  I chose this pattern mainly because the title caught my eye, but also because I think it could come in handy for when I begin my internship, working on a small development team, in June.  Oshineye and Hoover provide solid advice on how to make meaningful contributions to a team by volunteering to perform simple yet necessary tasks.

Some tasks you can complete to promote the early success of the team might be maintaining the build system, setting up the project wiki, updating documentation, code reviews, etc.  They describe these tasks as residing in the “edges” of the project where there is less of a risk of damaging causing damage to it.  The reason that this pattern is called “Sweeping the Floor” is because it refers to the fact that, while sweeping the floor might seem like a mundane and tedious task, it is necessary to the upkeep of any building – and somebody has to do it.  Simple and/or tedious tasks benefit not only the team but also you as an apprentice, because “chores” are often overlooked in academia but doing them fills the gaps in developers’ knowledge.  Oshineye and Hoover raise an interesting point by saying that education means less than college-graduates might think, because everybody starts at square one when they join a new team and, as a developer on square one, taking on mundane tasks is very helpful.

They go on to explain some of the negative consequences that could occur when applying this pattern in the field.  The first negative consequence could be that you might become the team’s “gopher”, the go-to person for mundane tasks, for the duration spent working on the project.  A second negative consequence that could result could be that you no longer feel confident tackling tasks that aren’t like your regular “sweeping the floor” tasks.  There is also the possible negative consequence that you don’t develop an appreciation for the bigger picture while “sweeping the floor” because you aren’t gaining a wider coherence.  Oshineye and Hoover recommend that developers facing any of these negative consequences refer to the “Nurture Your Passion” and “Unleash Your Enthusiasm” patterns.

To implement this pattern, Oshineye and Hoover advise apprentice developers, who are new to a team, to tackle the tasks that everybody else would complain about.  Not only should apprentice developers tackle those tasks, but they should also approach them with creative solutions to exceed their team’s expectations and make the situation fun and rewarding.  I think this pattern will be a useful reference in my repertoire and I hope to implement it in the field, this summer.

From the blog CS@Worcester – by Ryan Marcelonis and used with permission of the author. All other rights reserved by the author.

CS@Worcester – Fun in Function 2018-04-19 23:37:14

This sprint was productive despite lots of small impediments along the way. My main task was to implement the front end of the checkbox we’ll be using to decide whether a user’s credentials will be stored when they log in. I managed to complete this and submit a pull request which got merged by Wednesday.

Problems building the app stopped me from making much progress in the beginning. At first it would just take a very long time, but after pulling changes, the user settings page I was meant to be modifying wouldn’t show up. I had initially placed the checkbox on the login page, which had been easier and made more sense to me, so I asked AMPATH to deviate from our mockup by switching the location of the checkbox to there and they agreed this seemed like the more intuitive choice. Getting a checkbox in the right place was easy once the app would load. The slightly more complicated part was getting the checkbox to appear only if there was an internet connection, since the option to store credentials shouldn’t be available in the offline state. I used an ngIf directive connected to a boolean value, and had the boolean update based on whether the app was online according to the online tracker service. However, the boolean appeared to be updated after the page’s HTML had already loaded, meaning the boolean was always read as its default false value. The checkbox therefore never appeared and the page didn’t update when the boolean changed. I wasn’t sure how to proceed at first, but I ended up deciding that the code controlling the online tracker dot was close enough to what I needed that I could use similar code to control the checkbox. This worked well enough, though the checkbox will simply disappear from the page if internet connection is lost in its current implementation.

Our team also restructured how we wanted to manage the branches on our repository from now on this sprint. The master branch is now a direct copy of AMPATH’s code. The branch which incorporates all our team’s edits is the offline-login branch. When we want to edit the code in the future, we’ll make our own branch for the change, push, then make a pull request to merge the branch into the offline-login branch. I’d made some edits on the offline-login branch by the time I wanted to push my changes, so I made my own branch and used git reset –hard to change the offline-login branch back to the way it had been in compliance with these new guidelines.

The teamwork keeps getting better in every regard, as with this new policy which will improve our organization and with communication. Team members answer requests for help or feedback quickly, getting back to each other within the day and sometimes within minutes.

Going forward, I want to complete the backend of the checkbox, ensuring that a user’s credentials are stored when it’s checked and that they aren’t when it’s unchecked. Both Luigi and I are assigned to this task. We also want to create documentation of our current offline-login implementation to help the AMPATH team and whoever works on our code next to understand what we’ve done so far. I have hope that we can get a decently functional implementation of the offline login done by the time the course ends.

From the blog CS@Worcester – Fun in Function by funinfunction and used with permission of the author. All other rights reserved by the author.