In my software design course, I recently learned about how using design patterns helps you code better. I thought it would be a good review to go over the concepts this article introduces and potentially link it to things from class and maybe even add some things we did not get through during class.
The three categories Frederico Haag, a computer science engineering student at PoliMi, wrote about are creational patterns, structural patterns, and behavioral patterns.
Based on the design pattern I chose to work on for my individual assignment, I wanted to focus on the facade section–which is a structural pattern. The main take-away of the facade is how it “provides a simplified interface to a larger body of code.” I like how the name itself actually relates to the word facade’s definition: “an outward appearance that is maintained to conceal a less pleasant or creditable reality” (Dictionary.com). As a person who likes the aesthetic side of things, this seems like a convenient design pattern, especially if people who are not working on the code end up seeing it; it may be less overwhelming to some.
Another one of the options my class had for the same assignment above is for the decorator class–which is also a structural pattern. This “adds behavior to an object dynamically without affecting the behavior of other objects from the same class.” For some reason, when I imagine this concept, I think of a decorated cake. Since it is useful for adding the same behavior to many classes; it’s like when you add a spread-out layer of fondant or frosting to a cake, it could either cover the whole section(s) of cake or just some, but it doesn’t mess up the inside of the cake.
Overall, I found this content very useful to reiterate what I had learned and Haag incorporated visual UML diagram examples along with actual snippets of code to help us compare and contrast what he was showing. The content has not changed how I think about the subject because there is no arguing here, it just shows different ways people can structure their code overall. I do appreciate how Haag also listed “typical use cases” for some of them as it makes it easier to imagine.
Article: https://medium.com/federicohaag/coding-better-using-design-patterns-4d7385a9e7ac
From the blog CS@Worcester by samanthatran and used with permission of the author. All other rights reserved by the author.

“Forget about automating your regression tests” is some bold advice from Bas Dijkstra, who has experience as a test automation consultant. It made me wonder what exactly led him to making this kind of statement on regression test scripts and his article, On Ending the Regression Automation Fixation, covered various reasons why.
As someone who will be graduating within the next year, I’m always interested in what software development is currently like. Ekaterina Novoseltseva uses some 2018 statistics and presents interesting facts about software development through Apiumhub—which is a software development company based in Barcelona. The data in this article comes from a collection of over 300 answers from different countries around the world; starting with the challenges in software development.
After learning some life lessons through the pages I’ve skimmed from my copy of The 7 Habits of Highly Effective People by Stephen Covey; this article’s version for software developers in test caught my eye. What exactly are the seven highly effective habits of SDETs? Here are the seven habits that Angie Jones, a senior developer advocate at Applitools, wrote about: being intentional, enhancing development skills, enhancing testing skills, exploring new tools, automating throughout the product’s tech stack, collaborating, and automating beyond the tests.
According to music artists, two is better than one. When it comes to designing code that has two parts, this may not be the case. In Max Kanat-Alexander’s article, he explains how he has a personal rule of needing to know how generic his code needs to be. He describes it as if he were designing an audio decoder and started out with supporting WAV files and then later needed to add support for MP3 files. His solution was for what he only needed on its own instead of having to copy and paste the common parts for the format; he emphasizes that “it’s not just two implementations that are bad, but also two locations.” Another rule Kanat-Alexander has for helping this stay consistent is to create code well enough to ensure you would ideally never have to go back and change it if another part of the code has to be modified.
To kick off this series, I wanted to introduce why Software Quality Assurance (SQA) testing is important not only for testers to understand, but for developers as well. From my experience, I’ve become familiar with manual testing and exploring different types of automated testing for web applications. I wanted to know a little more about how being a good developer also includes being a good tester and found an article on SimpleProgrammer which reveals the importance of knowing how to test.