Category Archives: CS-348

Management Pitfalls, How to Navigate Them

I recently read the article “Common SDLC Management Pitfalls (And How To Avoid Them)” published on Forbes.com. This insightful piece delves into prevalent challenges encountered during the Software Development Life Cycle (SDLC) and offers practical strategies to mitigate them.

I selected this article because, as someone striving to enhance my understanding of software process management, recognizing common pitfalls is crucial for effective project execution. The article’s focus on real-world issues and solutions provides valuable guidance for both current and future projects.

The article identifies several key pitfalls in SDLC management:

  • Unclear Requirements: It emphasizes that ambiguous or incomplete requirements can lead to project delays and cost overruns. The recommendation is to engage stakeholders early and ensure thorough documentation to establish a clear project scope.
  • Inadequate Communication: The piece highlights that poor communication among team members can result in misunderstandings and errors. Implementing regular meetings and utilizing collaborative tools are suggested to enhance information flow.
  • Lack of Proper Testing: The article points out that insufficient testing can cause defects to reach production, affecting product quality. It advocates for integrating comprehensive testing phases within the development process to identify and address issues early.

Reflecting on these insights, I recognize the importance of establishing clear requirements from the outset. In past projects, I’ve experienced setbacks due to vague objectives, leading to scope creep and resource strain. Moving forward, I plan to prioritize stakeholder engagement to define precise and attainable goals.

The emphasis on communication resonates with my experiences in team settings. I’ve observed that regular check-ins and transparent discussions significantly reduce misunderstandings and align team efforts. I intend to advocate for consistent communication channels in future collaborations to maintain project coherence.

The article’s focus on testing underscores a critical aspect of software development. Previously, I underestimated the value of early and thorough testing, which led to last-minute defect discoveries. I now understand that incorporating iterative testing phases can enhance product quality and reduce time-to-market.

In conclusion, this article has deepened my understanding of common SDLC pitfalls and reinforced the necessity of proactive management strategies. By applying these lessons—clarifying requirements, fostering open communication, and committing to rigorous testing—I aim to contribute to more efficient and successful software development projects in the future.

For those interested in exploring this topic further, I recommend reading the full article: Common SDLC Management Pitfalls (And How To Avoid Them).

From the blog CS@Worcester – Zacharys Computer Science Blog by Zachary Kimball and used with permission of the author. All other rights reserved by the author.

Smarter Ways to Gather Software Requirements


I recently read the article “Gathering Requirements for a Development Project in 2025” on Developer-Tech.com. The article talks about how collecting and understanding software requirements is changing, focusing on new technologies and ways of working to make the process better.

I picked this article because I want to improve how I manage software projects. Gathering requirements is such an important part of any project, and understanding future trends can help me stay ahead. The article gave clear examples of how requirement gathering is improving and what to expect in the coming years.

The article covered three key points:

  • Using Artificial Intelligence (AI): It explains how AI tools can make collecting and understanding requirements faster and more accurate. AI can analyze a lot of data quickly and help figure out what stakeholders (the people involved in the project) need.
  • Better Team Collaboration: The article emphasizes how important teamwork is. New communication tools are helping teams work together more easily, making sure everyone understands the project’s goals.
  • Agile Development Methods: It talks about Agile, a way of working that breaks projects into smaller steps. Agile lets teams adjust requirements as they go, so the final product meets user needs better.

This article made me think differently about how I collect and organize project requirements. The idea of using AI tools stood out to me because it would make the process quicker and catch mistakes I might miss. In the past, I’ve done everything manually, and it can take a lot of time.

The part about teamwork also hit home for me. I’ve worked on projects where poor communication caused delays and confusion. Using tools that help everyone stay connected and clear about the goals can make a big difference.

I also liked what the article said about Agile. I’ve worked on projects where requirements changed halfway through, and it was stressful. Agile makes it easier to handle those changes, which is something I plan to learn more about and use in future projects.

Overall, this article was a great introduction to how requirement gathering is improving. By using AI, working more closely with teams, and adopting Agile methods, I can do a better job on projects. If you’re interested, I recommend reading the full article: Gathering Requirements for a Development Project in 2025.

From the blog CS@Worcester – Zacharys Computer Science Blog by Zachary Kimball and used with permission of the author. All other rights reserved by the author.

A Serious Look at Playful Retros – Sjoerd Nijland

I’m writing this blogpost about Scrum, specifically about the Sprint Retrospective(although the author refers to it as a Scrum Retrospective) that takes place after a Sprint Review. This blogpost(possibly article?) caught my eye while I was browsing through some blogs, as it directly references something we’ve learned about in class, but from a different point of view. Does ‘fun’ and ‘silliness’ have a place in a professional setting like a Sprint Retrospective? My initial thought after reading this introductory question is that yes, a little playfulness is fine as a means to relieve tension and stress, so long as it doesn’t hinder productivity, and so long as everyone is comfortable with it. But while it’s fine in moderation, it’s by no means a necessity. If someone wants to maintain professionalism, then that’s completely fine too. But as someone who’s never actually worked on a development team, I was interested to hear an experienced person’s take on the subject.

In the referenced article, Sjoerd Nijland first addresses the common critiques of playfulness, where people call it unserious and unprofessional, and assume that it gets in the way of productivity. He counters by mentioning the benefits of playfulness based on neuroscience. Some of these include: Improving brain function, energy, and happiness, relieving stress, deepens connections and trust, and encourages creativity needed for problem-solving, amongst many other benefits. It’s something that everyone, even introverts, can benefit from. It’s a mindset. It provides psychological safety. It puts people in a comfort zone, leaving them open to new ideas and discussion. It keeps people trusting of one another, instead of checking and inspecting each other. And so he counters the common by saying that not only can it be beneficial in a professional environment, but that “Discouraging playfulness at work is profoundly UNprofessional”. When applied intentionally, it can be a great mechanism for helping your team deal with what would otherwise be a stressful environment.

I like the way he views playfulness, because he thinks of it in a different way than most people would. Playfulness isn’t slacking, it’s a tool, one that benefits team dynamic and productivity in the long run. Too much of it can be detrimental, and people shouldn’t be neglecting work for play, but ideally it should exist in some capacity. He references existing scrum environments and scrum professionals, and addresses how it’s helped in certain cases, and how some of the scrum critics aren’t viewing it the way they should. Playfulness and seriousness complement each other, and when used correctly, is a great tool for improving your team’s relations, stress levels, and ultimately, productivity. I’ve changed my mind playfulness being unnecessary. A little levity is important for the mind and body, and I’ll definitely keep that in mind when I’m in a professional environment.

Link: https://medium.com/serious-scrum/a-serious-look-at-playful-formats-in-retrospectives-73aed21aa083

From the blog CS@Worcester – Justin Lam’s Portfolio by CS@Worcester – Justin Lam’s Portfolio and used with permission of the author. All other rights reserved by the author.

Collaboration is key

URL: https://getdx.com/blog/software-collaboration/

During this past semester, I learned more about what collaboration is and why it is so important. Collaboration is something that I personally find essential and key in software development. However, this semester, I learned the hard way how problematic the lack of collaboration from someone can be and how harmful it can be to a team. It doesn’t just divert attention from the focus, but it also disrupts the workflow and creates unnecessary stress. I don’t say this because I am the most collaborative person—believe me, I’m not. At times, I can be a difficult person to collaborate with. But through experience, I learned an important lesson: when team members don’t collaborate effectively, progress is slowed, creativity is hindered, and learning opportunities are missed.

You might ask me, “How would you bring together four or five different people from diverse origins, cultures, and sometimes even languages, and make them work seamlessly as a team?” Well, I don’t expect perfect communication or total synchronization—such perfection is simply unattainable. However, that doesn’t mean that everyone shouldn’t do their best to contribute. Does this mean the solution is cherry-picking people with similar backgrounds, races, and beliefs to simplify communication? The answer is still no. The strength of a team lies not in how similar its members are but in what they can contribute and their shared desire to grow and succeed.

Diversity within a team is also essential for solving complex problems. Individuals with different experiences and perspectives can offer unique insights and approaches that others might never consider. When people bring their varied backgrounds and creativity to the table, the possibilities for innovation and success increase significantly.

Ultimately, what matters most is the effort and willingness of each team member to collaborate and complete the work. Agile methodologies and Scrum are two approaches that I have found particularly effective in fostering a culture of communication and collaboration. Frequent check-ins, meetings, and milestone-based planning make it easier to stay aligned and on track as a team.

One blog post I came across this semester made me reflect on the importance of addressing issues directly. Ignoring problems, whether personal or within a team, doesn’t make them go away; it only exacerbates them. This realization pushed me to focus on self-improvement by being more open to new and different ideas. Even if an idea isn’t the most ideal solution, it can still lead to success.

Finally, open-source software is something I was unfamiliar with before. Now, I’m eager to contribute to such projects, especially those aimed at making a positive impact on the world.

From the blog CS@Worcester – CS Today by Guilherme Salazar Almeida Nazareth and used with permission of the author. All other rights reserved by the author.

Understanding Software Development Methodologies

The selection of an appropriate development methodology is important in every software project. The article “Top 4 Software Development Methodologies” by Mike McGuire provides a brief overview of the principles of Agile, Waterfall, RAD, and DevOps. Each methodology has unique strengths and challenges, making them suitable for different scenarios.

Summary of the Article

The article discusses four of the most commonly adopted methodologies in software development.

Agile Development Methodology: Agile emphasizes iterative development-release of functional software increments frequently for greater efficiency and customer satisfaction. While Agile is great in adapting to changing requirements, it requires high commitment and communication.

Waterfall Development Methodology: Waterfall is a traditional and linear approach that fits projects with clearly defined objectives and stable requirements. It’s easy to understand but can be slow and inflexible.

Rapid Application Development (RAD): This approach emphasizes rapid iterations with a minimum of overheads and hence is ideal for small to medium projects with well-defined objectives. RAD does, however, depend on experienced teams and well-defined user requirements.

DevOps Methodology: DevOps is rather a concept and culture than a methodology; it ensures collaboration across development, QA, and operations. It emphasizes automation and reliability, but challenges include adapting to continuous updates and regulatory constraints.

The article also introduces DevSecOps, which is a newer iteration of DevOps that integrates security in every step of development. This ensures that speed and safety go hand in hand in the production of software.

Reflection and Learning

Reading this article made it quite clear how much the development methodologies rely on the project’s aims and the team’s functioning style. For example, the very adaptability of Agile stresses its applicability in a strongly changing environment, while Waterfall’s structured approach is suited for projects with fixed requirements. This understanding helps me anticipate which methodology might be most effective in various situations.

What really caught my attention was DevSecOps, the integration of security into the development pipeline. This again highlighted the importance of embedding security practices early, as emphasized in some course works on secure software design. The move to collaboration and automation in DevOps and DevSecOps reflects changing demands in the software industry.

I have faced difficulties in projects where methodologies were not clearly defined, which resulted in wastes and miscommunication. This article shed light on how methodologies such as Agile and DevOps could minimize such occurrences. In the future, I will adopt the Agile practices in team projects to be more adaptive and productive. I also want to study DevSecOps in detail, as it aligns with my interest in developing secure and reliable software systems.

Application to Future Practice

Knowing such methodologies empowers me in informed decision-making while managing or taking part in software projects. I now know that while selecting Agile for its flexibility or Waterfall for clarity, I will understand how methodologies drive the outcomes of a project. The emphasis on security in DevSecOps inspires me to give top priority to secure coding practices in these present times when technology has gained center stage in our lives.

Citation

McGuire, M. (2024, March 24). Top 4 Software Development Methodologies. Link: https://example.com/top-4-software-development-methodologies

From the blog CS@Worcester – Maria Delia by Maria Delia and used with permission of the author. All other rights reserved by the author.

Core Principles of Clean Code

In software development, writing clean code is essential for creating maintainable, scalable, and efficient applications. The article “The Core Principles of Writing a Clean Code” by Arthur Coudouy provides valuable insights into the fundamental principles that contribute to clean coding practices.

The article emphasizes that clean code is easy to understand, simple to modify, and efficient to maintain. It highlights key principles for achieving clean code:

  • Simplicity: Avoid convoluted logic; clear and simple code is easier to maintain and scale.
  • Consistency: Use consistent naming and structuring to make code readable and predictable.
  • Clarity Over Cleverness: Optimize for readability; complex solutions should not come at the cost of clarity.
  • Code Review Automation: Utilize automated code review tools to enforce standards and maintain consistency across the codebase.

I selected this article because it aligns directly with our course material on best coding practices. Another reason I chose this topic is that being a programmer is not just about writing code. There are many important factors, such as debugging, making your code efficient, and ensuring it is easy for other programmers to understand. Understanding and applying clean code principles is crucial for developers to produce high-quality software and collaborate effectively within teams.

The article reinforced the importance of writing code that is not only functional but also easy to read and maintain. I learned that simplicity and consistency in code structure significantly enhance its scalability and efficiency. I also appreciated that the article provided examples of how the principles of clean code can be applied. The emphasis on clarity over cleverness resonated with me, as overly complex solutions can make understanding and make future modifications more challenging.

Armed with these insights, I plan to apply several strategies to improve my future coding practices. I will prioritize simplicity by writing straightforward code, avoiding unnecessary complexity to ensure maintainability. Maintaining consistency will also be a key focus; I will use clear naming conventions and structured code to make my work predictable and easier to understand. Additionally, I will emphasize clarity over cleverness, creating solutions that are easy to grasp and effectively communicate their purpose. Lastly, I intend to to use the automated code review tools to uphold coding standards and streamline the review process, fostering better collaboration and consistency within a team. By adopting these practices, I aim to contribute to the development of robust, efficient, and maintainable software for my future career as a software developer.

Sources:
The Core Principles of Writing a Clean Code

Citations:
Coudouy, Arthur. “The Core Principles of Writing a Clean Code.” Axolo Blog, Axolo, 31 Oct. 2024, axolo.co/blog/p/core-principles-of-writing-clean-code.  

From the blog CS@Worcester – CodedBear by donna abayon and used with permission of the author. All other rights reserved by the author.

Technical Debt As Maintenance

In another podcast from Stack Overflow again by Ben Popper with special guest Johnathan Schneider, discusses the nature of technical debt surrounding open-source projects. The main example used throughout the podcast is refactoring code, switching from java 7 to java 8. And in later examples sometimes java 8 to like java 17. As they explain the difficulty when switching, especially when more manual work is needed, talk about the ways technical debt is created. After more discussion around the software he made to help refactoring, goes into more detail about the nature of technical debt. We think of technical debt as something that we impose on ourselves. Like taking shortcuts or code that needs to be updated. One of the main points of this podcast is to think about technical debt more as maintenance. Obviously sometimes it is self-inflicted, but often it just comes with the territory. As new things come out, things will need to be updated. It’s easier to think of it as something that needs to be done for the sake of the health of the program. Rather than as something I did that I need to fix because of my own short sightedness. 

I chose this podcast because it is related to our discussions of technical debt and refactoring code. In class, we talked about the nature of technical debt and how often it is a code structure thing or maybe a breaking change. It is more thought of as something that comes as a result of not thinking ahead. While I think that is true in many cases. I think a lot of the time it can’t be avoided, like in the case of code versions. Thus it’s better to think of it as maintenance rather than something that could have been avoided. For me, mentally saying that this problem is something that couldn’t have been avoided is better. If I think it’s my fault then I feel like an idiot and get down on myself. Maybe it is just a mental thing, but it goes a long way for the mentality of a person or team. Another aspect of the podcast I think it is important to think about is how the open-source nature plays a part in this. Code is being worked on at all times, different people. So when the code is updated and your code no longer works. It’s important to realize that this isn’t your fault and just is the nature of things. The code not working is not your fault and just needs to be maintained so it works again.

Citations

https://the-stack-overflow-podcast.simplecast.com/episodes/open-source-ecosystem-reduce-tech-debt/transcript

From the blog CS@Worcester – Code Craft by Kyle Tucker and used with permission of the author. All other rights reserved by the author.

Ethics in Software Development

I read XAM’s blog post “The Ethics of Software Development: Balancing Business and Social Responsibility” this week. It discusses moral dilemmas that software developers face, as well as the importance of balancing social responsibility with corporate objectives.

Ethics is an important but sometimes overlooked aspect of software development, which is why I chose this website. Although CS-348 focuses heavily on software design and development techniques, the topics discussed do not necessarily address the moral implications of our decisions. I assumed that studying more about this subject would help me understand what this means in my profession as a software developer.

The blog post shows how designing software frequently requires challenging decisions when social or ethical considerations conflict with business goals. Engineers, for example, may face pressure to cut costs or launch software faster, putting inclusivity, user privacy, and quality at risk. The article emphasizes developers’ responsibility to promote moral behavior, even if it is not the simplest or most profitable alternative.

I was particularly interested in the post’s discussion of “building trust” and how making moral decisions is critical to earning the respect of end users and society as a whole. I could relate to the example of appropriately managing user data. In an age when data privacy is frequently violated, software developers must take proactive steps to protect sensitive data and maintain user rights.

After reading this blog post, I had to reflect on my own responsibility as a prospective software developer. I understand that every decision I make has an impact on other people’s lives, even if it is tempting to focus solely on meeting deadlines or fixing technical challenges. For example, I might be assigned to create a feature that collects user data. I must ask myself: Is this information required? What will they do with it? Have we ensured the user is informed? These studies must become a critical part of my personal development.

I also realized that ethical software development requires effective communication with all parties involved, including employers, coworkers, and users. Even if it means going against established or short-term economic goals, developers must be willing to promote morally just solutions. As the post makes clear ethical behavior is critical for long-term success and trust.

I will take the time to explore the ethical implications of my work, whether I am working on a class project or in a professional setting. To ensure that I make wise and responsible decisions, I plan to further my education on topics such as data privacy, accessibility, and security.

Moving forward, I plan to incorporate this ethical attitude into my own development process. To summarize, this resource provided me with valuable insights on how software development balances social responsibility and profitability. It noted the idea that developers have an important role in creating technology that improves society while adhering to moral ideals, as well as fixing problems. I believe that taking this stance will help me become a more caring and accountable software engineer !!

From the blog CS@Worcester – Just A Girl in STEM by Joy Kimani and used with permission of the author. All other rights reserved by the author.

Performing a Sprint Retrospective

A sprint retrospective is an event that occurs at the end of a sprint where the team meets to discuss improvement for the next sprint. This is to say, the team gets together and looks back at the sprint completed and looks for areas of improvement that they can adjust for the next sprint.

Following the theme of my last few blog posts, I will be manning a one-man scrum team (which is an odd sentence). How exactly will a sprint retrospective look for me and by extension how would it look for someone following a similar journey through scrum?

A great place to start is knowing what’re the right questions to ask, thankfully Rodrigo Ribeiro has provided us with these questions is his blog, “How to Run a Sprint Retrospective 101: The Essential Guide”. Now, this blog was written with an entire scrum team in mind so let’s take a look at the four major questions he poses for a retrospective and look at them in our scenario.

“What did you like in the sprint?”

This is a simple question, but it may have more significance to our situation than you would think. As Ribeiro notes this section is mainly for giving credit where credit is due to your team members and making sure to thank them for their efforts. Well for us we are our team members, but that doesn’t mean we don’t deserve credit or appreciation for our effort. Taking a moment to pat yourself on the back for completing your sprint and telling yourself you did a good job can really improve your attitude and confidence when looking towards the next sprint.

“What is puzzling you right now?”

This question is an opportunity for your team to ask for clarification about roles in the team, as well as technical and functional purposes. For us, roles are not relevant as we are assigned all of them. As for technical and functional purposes, as the product owner we already know what the purpose of our product is, both technical and functional as we’ve designed the backlog. With this being said, maybe this question is better omitted from out one person retrospective.

“What didn’t work so well?”

This is the time for the team to express their feelings about the project. In our instance, this is the perfect opportunity to be fully honest with ourselves about our current feelings towards the project as well as our feelings about that last sprint. Were there issues with backlog items? Did we move the project towards completion in the same direction we set out product goal? These are very important questions to ask ourselves and to be fully honest about as we’re the only input.

“What are your improvement ideas?”

This is the section where you, of course, should ask your team for solutions to issues you’ve been having as well as general ideas for project improvement. So how does this relate to us? After the end of our previous sprint, with certain backlog items finished and maybe even some scrapped, some adjusted, and some still alluding a solution, we can take a minute to reassess our current situation and decide our next steps. Were some of the completed backlog items not completed to our standard, or in the direction we wanted to move our project? Are some backlog items unable to be completed now irrelevant or should a new way of looking at them be implemented. Without the input of others during a sprint it can be hard not to be one track minded and tunnel visioned so this is a great opportunity to take a breather, relax, and try to search for a new angle. Maybe write down some solutions, think them through, and try again with new tasks and backlog items for the next sprint.

It’s important as a one-man scrum team to be incredibly flexible, and getting held up on one backlog item can really stagnate progress and burn out a single developer. Asking these questions in the middle of the sprint will only lead to complicating something that’s already complicated navigating as one person. It’s better to do what you can during the sprint and assess and reevaluate with yourself after. From there you can make changes and move forward in the direction of your choosing.

From the blog CS@Worcester – DPCS Blog by Daniel Parker and used with permission of the author. All other rights reserved by the author.

Development with Dev Containers in Visual Studio Code

The blog post “Introduction to Dev Containers” on the Versent Tech Blog provides an insightful look into the benefits and use cases of Dev Containers in Visual Studio Code (VS Code). Dev Containers are an advanced feature that allows developers to define their development environment as a container. This ensures consistency across different environments and allows developers to collaborate without worrying about “it works on my machine” issues. In this blog post, the author explains how Dev Containers help in streamlining development workflows and how to set them up using VS Code.

The article starts by addressing a common pain point in software development: ensuring that the development environment is consistent across all team members. This is especially important in teams where developers use different operating systems or have varying configurations. By using Docker containers, VS Code’s Dev Containers allow teams to define a common development environment that can be replicated on any machine, avoiding discrepancies caused by mismatched dependencies or configurations.

The post explains how to configure a Dev Container in VS Code using a file called devcontainer.json, which specifies the operating system, programming languages, and dependencies required for the project. It also highlights how to use VS Code extensions within the container and how to work with the integrated terminal, which runs inside the containerized environment. The author emphasizes the simplicity of setting up Dev Containers, noting that once configured, developers can spin up the same environment across different machines with ease.

One of the key advantages of Dev Containers is that they provide a fully reproducible environment, which is a critical feature in team collaborations. Developers no longer need to manually install dependencies or worry about whether their local setup matches the production environment. Everything required for development is neatly packaged within the container. This aligns perfectly with the principles of modern DevOps and containerization, both of which have become integral to software development practices.

I chose this blog post because it directly relates to the topics we’ve been covering in our course, particularly around containerization and software environments. Our course has touched on tools like Docker and container management, and this article provided a clear, hands-on demonstration of how containers can be used in practice to simplify development workflows.

Reading this blog post gave me a deeper understanding of how Dev Containers can save time and prevent issues in team-based development. The ability to define and share development environments as code is powerful—it ensures that everyone on the team is using the same dependencies and settings. I also learned that by leveraging Dev Containers, teams can avoid the classic “works on my machine” problem, where a project may run fine on one developer’s computer but fail on another’s due to environmental differences.

In conclusion, the blog post “Introduction to Dev Containers” offers valuable insights into how Dev Containers can revolutionize the development process by providing consistency, portability, and ease of use. This tool is an excellent way for teams to improve collaboration and productivity. I look forward to implementing Dev Containers in my own development workflow.

Read the full blog post here.

From the blog SoftwareDiary by Oanh Nguyen and used with permission of the author. All other rights reserved by the author.