Hello everyone, and welcome to my blog entry for this week! Technically, not a blog entry since I am just re-doing the one, I previously posted.
Last weekend, I listened to the podcast from the Coding Blocks Podcast (codingblocks.net). I’ve always been curious about how experienced developers structure their code to make it easier to maintain and scale, so this seemed like the perfect topic to explore. The episode focused on design patterns, specifically the three main categories: Creational, Structural, and Behavioral. Listening to it gave me a new appreciation for how these patterns help solve common software design problems and make codebases more adaptable over time.
Summary of the Podcast
The episode, which runs for about 50 minutes, features developers Michael Outlaw, Joe Zack, and Allen Underwood discussing how design patterns provide reusable solutions to recurring challenges in software development. They describe Creational patterns as those that handle object creation in a flexible way, Structural patterns as those that organize and relate classes and objects, and Behavioral patterns as those that define how objects communicate and share responsibilities.
They shared several examples, such as the Factory Method (a Creational pattern used to create objects without specifying exact classes), the Adapter (a Structural pattern that allows incompatible interfaces to work together), and the Observer (a Behavioral pattern that lets one object notify others when its state changes). What I liked most was how the hosts emphasized that patterns aren’t rigid rules, they’re practical tools developers use to make their code more consistent and easier to maintain.
Why I Selected This Resource
I chose this podcast because I wanted to deepen my understanding of how large software systems are organized. I’ve often heard about design patterns being essential for professional software engineering, but I never had a clear idea of how they were actually applied. The podcast stood out because it explained patterns in an approachable way, connecting them to real-world examples like GUI systems, game engines, and web frameworks. It helped me see that these patterns appear everywhere from database connections to event handling, and that learning them is key to writing scalable, professional-grade code.
Personal Reflections: What I Learned
After listening, I realized that design patterns are really about thinking ahead.
- Creational patterns reminded me that object creation should be flexible, not hard-coded.
- Structural patterns showed me how organizing relationships properly can make systems easier to extend.
- Behavioral patterns highlighted the importance of communication between objects and how good design reduces dependencies.
What stood out to me most was how design patterns encourage better decision-making. They don’t just make code work, they make it work better over time.
Application to Future Practice
Moving forward, I plan to start identifying patterns in the code I write. I want to experiment with the Singleton pattern for managing shared resources, like configuration files, and use the Strategy pattern when implementing algorithms that can be swapped dynamically. Understanding these patterns will help me approach programming challenges with more structure and confidence, and will prepare me for real-world software development where scalability and design quality matter most.
Citation / Link
Outlaw, Michael; Zack, Joe; and Underwood, Allen. Design Patterns Explained. Coding Blocks Podcast, 2019. Available online at codingblocks.net.
This podcast helped me see how Creational, Structural, and Behavioral design patterns provide a common language for building better software. Listening to it last weekend gave me new insights into how thoughtful design decisions can make a project more flexible, maintainable, and ready for growth.
From the blog CS@Worcester – Rick’s Software Journal by RickDjouwe1 and used with permission of the author. All other rights reserved by the author.

