For my second-to-last individual apprenticeship pattern, I have decided to go with something a little more relevant to my current situation–relating to starting my career post-graduation.
The Draw Your Own Map pattern caught my attention right away with “we might come across situations or colleagues or people in the society who will try to prove that programming will become an unsustainable activity as time passes by.” Throughout my job search process, I asked questions and requested advice from all different kinds of people across different fields (and especially within computer science) on how they knew what job they wanted to start with when given opportunities.
In the end, I must choose what I think is best for me in terms of what I’m looking for. I’ve finally came up with a list and that includes:
- Having solid mentorship
- Proper training (no room for imposter syndrome)
- A company that tries to stay on top of new technology
- Work-life balance that allows me to continue doing all the things I love to do outside of work and travel often
The Draw Your Own map pattern is very encouraging, reminding us that we have options elsewhere if we feel that our current company is hindering our learning and personal growth. I found that this pattern was interesting because I part of my decision-making process was “what if I am ____ amount of time into my first career and realize that I do not like what I am doing?” How would I move on out of that role to figure out what I may like better in terms of my day-to-day tasks?
The activity to list three jobs that I could do following my next was was really helpful to visualize future career possibilities. I know that we can always learn on the job and at new jobs but it is also important to build up your skills that can be transferred in the first place.
The pattern has helped me feel more confident in the decision I made to start out in software engineering. I will build up my skills starting here and then more onward from there!
From the blog CS@Worcester by samanthatran and used with permission of the author. All other rights reserved by the author.

From recent conversations with friends and professionals I’ve had genuine one-on-one discussions with, a common concern people have is whether they will continue to actually enjoy what they do. Today I’m going to discuss the Sustainable Motivations apprenticeship pattern. This pattern pretty much goes over scenarios people may run into throughout their careers in technology. There will be great days where people may be amazed that they are getting paid to create things and there will be rough days where people may be doubting if it is the right profession for them at all.
For my second sprint retrospective, there is something I would like to reflect on in terms of a change to my first sprint conclusion. It turns out my build environment was not completely set up properly so I had spent some time with assistance from my teammates on configuring that. I would like to note that I have a MacBook so that made things a little different to work our way around figuring out what to change or test out. A very helpful link was from a question someone asked on
which shows how we were able to keep moving and working despite a roadblock that we could not control. It is very relieving to know we are now all on the same page and are working on moving forward together to contribute to the AMPATH system from now until the end of the semester. Who knew something could be more relieving than finally seeing the login screen after the ng command and going to the localhost url.
On this weekly individual apprenticeship pattern post, I’m going to discuss Concrete Skills. This pattern is pretty much explained with someone wanting to be a part of a good development team but they have not yet built up their development experience. My reaction to this pattern is that this would be a comforting one for students in college or upcoming graduates (and even entry-level developers) to feel a little less pressure on bridging the gap between starting fresh and being an experienced developer.
Before I dive into my final installment of this CS series (for now), I wanted to say thank you if you actually read any of these posts and thank you to my new followers for dealing with the notifications you must have gotten.
I agree with most of what Montvelisky says as I have personally noticed what has happened from my experience as a Software Quality Assurance Intern when any of the five things above took place based on a task. It is important to understand that sometimes these things may be out of your control but you should still try your best to avoid miscommunication wherever possible.
Testing, testing. I may need your approval on this article I read by Software Testing Magazine on Approval Testing. Approval testing, as defined by this article, is a way of software testing that results in presenting the before and after of an application for a user (ex: software development team) to review it and potentially approve it. It’s more of a visual representation of testing and one of the major cons is how the results have to be checked manually.
When using architecture patterns, how will you know which one to choose? Peter Wayner, an independent author for TechBeacon takes five architectures that the majority of programs today use and broke them down into their strengths and weaknesses. Through this, it seems like he is hoping to guide users to selecting the most effective software architecture pattern for their needs.
If you happen to be reading this page translated from English to another language, hello there, you are one of the main characters of this blog post. Without linguistics, the study of language and its structure, we probably would not be able to figure out how to communicate everything we need to globally while being able to understand it at the same time while testing. There are so many online resources that cover what a specific country or region in a country uses in terms of data formats for their computer systems.