Good day, my dear reader! As I continue my education in Software Quality Assurance, I continue to read blogs and keep finding myself reading a blog about how to do one particular topic, or how to test in one specific method. Now those reads were all good and useful but one particular article caught my attention, “5 Reasons you are wasting your testing time“. Now I will admit, I did succumb to the very obviously clickbait title but, this was one title I am glad that I followed. In class, there is a lot to learn but some things are best learned on the job or get glanced over or forgotten in the classroom. This particular blog was about 5 ways to review your testing time and see where you are wasting yours.
The first way is not setting a clear goal. Establish a goal for the testing session and ensure that by the end of your testing session, the goal has been met. The second way is that you might not understand the value of the tested feature to the end user. This is saying that, while we are tasked to test a feature we should keep in mind if this feature actually is useful or helpful to the end user. The third way is that one doesn’t keep track of what was tested and your finding. This boils down to that you need to be able to adapt your tests as you are testing. Fourth is not consulting existing information to get testing insights. The last reason is refusing to do post-test reviews or feedback sessions.
The first thing that popped out to me is the consideration for the end user. This is definitely something that is not talked about in class. It’s something I keep running across and I hope I can keep it in mind as I head out into the job market. The end goal is to create a usable, program that an end user will actually use or purchase. The next thing that jumped out at me is that some testers, “…who say they consciously prefer not to see the previous test-runs or the bugs found in an area of the system in order to avoid any bias towards those areas during their current testing session.” I found this kind of silly that some people see testing a program like a clinical double-blind study. When I hear testing, I think of video game testers effectively ramming their heads against a particular part of a game until it breaks or they do. While I doubt I will ever have this mindset, it’s always good to know what to avoid. The last thing that caught me was that testing, “While at the same time it is an art, as you need to (almost instinctively) know how to adapt and change your testing based on actual stuff you find along the way.” This caught me off guard admittedly. Testing does seem dynamic to me but not in that sense of having to change the nature of a test mid-session. This is something that I will have to remember and try to put into practice out in the field.
Thus ends another blog and another week of discovery and learning. I can only wonder what I will learn next week and I am definitely excited to find out. Until then, have a good night folks!